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1c02f3d8fe0e07386bbf826e090bd1e6bf52e6ed
FlaxEngine/Source/Engine/UI
History
Wojtek Figat 1c02f3d8fe Add text alignment options to Button
2024-08-07 17:44:47 +02:00
..
GUI
Add text alignment options to Button
2024-08-07 17:44:47 +02:00
SpriteRender.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
SpriteRender.h
Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
2024-06-29 13:54:02 +02:00
TextRender.cpp
Cleanup some rendering code
2024-06-28 21:21:17 +02:00
TextRender.h
Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
2024-06-29 13:54:02 +02:00
UI.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
UICanvas.cpp
Reuse various serialization code
2024-03-08 14:26:48 +01:00
UICanvas.cs
Fix TAA jittering when rendering UI in world after TAA resolve
2024-06-02 11:01:23 +02:00
UICanvas.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
UIControl.cpp
Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
2024-03-11 19:10:13 +01:00
UIControl.cs
Add visibility check to begin play on uicontrol
2024-03-20 12:22:01 -05:00
UIControl.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
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