Files
FlaxEngine/Source/Engine/Scripting/InternalCalls/EngineInternalCalls.cpp
2021-01-02 14:28:49 +01:00

22 lines
602 B
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "Engine/Platform/FileSystem.h"
#include "Engine/Debug/DebugLog.h"
#include "Engine/Animations/Graph/AnimGraph.h"
#include "Engine/Scripting/InternalCalls.h"
namespace UtilsInternal
{
void MemoryCopy(void* source, void* destination, int32 length)
{
Platform::MemoryCopy(destination, source, length);
}
}
void registerFlaxEngineInternalCalls()
{
DebugLog::RegisterInternalCalls();
AnimGraphExecutor::initRuntime();
ADD_INTERNAL_CALL("FlaxEngine.Utils::MemoryCopy", &UtilsInternal::MemoryCopy);
}