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1dfc8b0a477164c04c79562dbc956439a7586188
FlaxEngine/Source/Editor/Gizmo
History
Wojtek Figat 1dfc8b0a47 Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
2024-02-24 18:38:23 +01:00
..
EditorPrimitives.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GizmoBase.cs
Update copyright year
2023-01-10 15:29:37 +01:00
GizmosCollection.cs
Add cloth painting tools to Editor
2023-07-13 23:30:37 +02:00
GridGizmo.cs
Simplify code #1275
2023-08-01 10:03:47 +02:00
IGizmoOwner.cs
Cleanup and improve #2045
2024-02-24 12:53:33 +01:00
SelectionOutline.cs
Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
2023-07-18 10:16:11 +02:00
TransformGizmo.cs
Cleanup and improve #2045
2024-02-24 12:53:33 +01:00
TransformGizmoBase.cs
Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
2024-02-24 18:38:23 +01:00
TransformGizmoBase.Draw.cs
Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
2024-02-24 18:38:23 +01:00
TransformGizmoBase.Selection.cs
Cleanup and improve #2045
2024-02-24 12:53:33 +01:00
TransformGizmoBase.Settings.cs
Updated transform Gizmos #340
2023-02-16 15:23:18 +01:00
TransformGizmoBase.Types.cs
Cleanup and improve #2045
2024-02-24 12:53:33 +01:00
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