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202de3499f1d112c8afd546e9e935cb9cb9e9991
FlaxEngine/Source/Engine/Renderer/AntiAliasing
History
Wojciech Figat b33ce8d264 Add pooled render targets naming for easier GPU memory usage debugging
2022-12-09 11:26:35 +01:00
..
FXAA.cpp
Add UseAlpha to RenderBuffers for pass-though renderer with alpha channel
2022-08-01 22:58:22 +02:00
FXAA.h
Add UseAlpha to RenderBuffers for pass-though renderer with alpha channel
2022-08-01 22:58:22 +02:00
SMAA.cpp
Add pooled render targets naming for easier GPU memory usage debugging
2022-12-09 11:26:35 +01:00
SMAA.h
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
TAA.cpp
Add pooled render targets naming for easier GPU memory usage debugging
2022-12-09 11:26:35 +01:00
TAA.h
Refactor scene rendering to use batched culling for main view and shadow projections
2022-10-28 17:53:21 +02:00
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