Files
FlaxEngine/Source/Editor/Cooker/Platform/iOS/iOSPlatformTools.h

30 lines
971 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_TOOLS_IOS
#include "../../PlatformTools.h"
/// <summary>
/// The iOS platform support tools.
/// </summary>
class iOSPlatformTools : public PlatformTools
{
public:
// [PlatformTools]
const Char* GetDisplayName() const override;
const Char* GetName() const override;
PlatformType GetPlatform() const override;
ArchitectureType GetArchitecture() const override;
DotNetAOTModes UseAOT() const override;
PixelFormat GetTextureFormat(CookingData& data, TextureBase* texture, PixelFormat format) override;
void LoadCache(CookingData& data, IBuildCache* cache, const Span<byte>& bytes) override;
Array<byte> SaveCache(CookingData& data, IBuildCache* cache) override;
bool IsNativeCodeFile(CookingData& data, const String& file) override;
void OnBuildStarted(CookingData& data) override;
bool OnPostProcess(CookingData& data) override;
};
#endif