Files
FlaxEngine/Source/Engine/Streaming/StreamingSettings.h

32 lines
940 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Core/Config/Settings.h"
#include "TextureGroup.h"
/// <summary>
/// Content streaming settings.
/// </summary>
API_CLASS(sealed, Namespace="FlaxEditor.Content.Settings", NoConstructor) class FLAXENGINE_API StreamingSettings : public SettingsBase
{
DECLARE_SCRIPTING_TYPE_MINIMAL(StreamingSettings);
API_AUTO_SERIALIZATION();
public:
/// <summary>
/// Textures streaming configuration (per-group).
/// </summary>
API_FIELD(Attributes="EditorOrder(100), EditorDisplay(\"Textures\")")
Array<TextureGroup, InlinedAllocation<32>> TextureGroups;
public:
/// <summary>
/// Gets the instance of the settings asset (default value if missing). Object returned by this method is always loaded with valid data to use.
/// </summary>
static StreamingSettings* Get();
// [SettingsBase]
void Apply() override;
};