Files
FlaxEngine/Source/Engine/UI/GUI/TextBlockStyle.cs
2020-12-07 23:40:54 +01:00

53 lines
1.8 KiB
C#

// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
namespace FlaxEngine.GUI
{
/// <summary>
/// The styling descriptor for the text block.
/// </summary>
public struct TextBlockStyle
{
/// <summary>
/// The text font.
/// </summary>
[EditorOrder(0), Tooltip("The text font.")]
public FontReference Font;
/// <summary>
/// The custom material for the text rendering (must be GUI domain).
/// </summary>
[EditorOrder(10), Tooltip("The custom material for the text rendering (must be GUI domain).")]
public MaterialBase CustomMaterial;
/// <summary>
/// The text color (tint and opacity).
/// </summary>
[EditorOrder(20), Tooltip("The text color (tint and opacity).")]
public Color Color;
/// <summary>
/// The text shadow color (tint and opacity). Set to transparent to disable shadow drawing.
/// </summary>
[EditorOrder(30), Tooltip("The text shadow color (tint and opacity). Set to transparent to disable shadow drawing.")]
public Color ShadowColor;
/// <summary>
/// The text shadow offset from the text location. Set to zero to disable shadow drawing.
/// </summary>
[EditorOrder(40), Tooltip("The text shadow offset from the text location. Set to zero to disable shadow drawing.")]
public Vector2 ShadowOffset;
/// <summary>
/// The background brush for the selected text range.
/// </summary>
[EditorOrder(50), Tooltip("The background brush for the selected text range.")]
public IBrush BackgroundSelectedBrush;
/// <summary>
/// The underline line brush.
/// </summary>
[EditorOrder(60), Tooltip("The underline line brush.")]
public IBrush UnderlineBrush;
}
}