Files
FlaxEngine/Source/Engine/Platform/Mac/MacWindow.h
Wojciech Figat d017dd14ca Add Mac platform
2021-12-27 14:04:16 +01:00

39 lines
767 B
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_MAC
#include "Engine/Platform/Base/WindowBase.h"
#include "Engine/Platform/Platform.h"
/// <summary>
/// Implementation of the window class for Mac platform.
/// </summary>
class MacWindow : public WindowBase
{
private:
Vector2 _clientSize;
public:
MacWindow(const CreateWindowSettings& settings);
~MacWindow();
public:
// [Window]
void* GetNativePtr() const override;
void Show() override;
void Hide() override;
void Minimize() override;
void Maximize() override;
void Restore() override;
bool IsClosed() const override;
bool IsForegroundWindow() const override;
void SetIsFullscreen(bool isFullscreen) override;
};
#endif