Files
FlaxEngine/Source/Engine/UI/GUI/Enums.cs
2023-09-23 11:56:45 +02:00

212 lines
4.9 KiB
C#

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI
{
/// <summary>
/// UI control anchors presets.
/// </summary>
public enum AnchorPresets
{
/// <summary>
/// The empty preset.
/// </summary>
Custom,
/// <summary>
/// The top left corner of the parent control.
/// </summary>
TopLeft,
/// <summary>
/// The center of the top edge of the parent control.
/// </summary>
TopCenter,
/// <summary>
/// The top right corner of the parent control.
/// </summary>
TopRight,
/// <summary>
/// The middle of the left edge of the parent control.
/// </summary>
MiddleLeft,
/// <summary>
/// The middle center! Right in the middle of the parent control.
/// </summary>
MiddleCenter,
/// <summary>
/// The middle of the right edge of the parent control.
/// </summary>
MiddleRight,
/// <summary>
/// The bottom left corner of the parent control.
/// </summary>
BottomLeft,
/// <summary>
/// The center of the bottom edge of the parent control.
/// </summary>
BottomCenter,
/// <summary>
/// The bottom right corner of the parent control.
/// </summary>
BottomRight,
/// <summary>
/// The vertical stretch on the left of the parent control.
/// </summary>
VerticalStretchLeft,
/// <summary>
/// The vertical stretch on the center of the parent control.
/// </summary>
VerticalStretchCenter,
/// <summary>
/// The vertical stretch on the right of the parent control.
/// </summary>
VerticalStretchRight,
/// <summary>
/// The horizontal stretch on the top of the parent control.
/// </summary>
HorizontalStretchTop,
/// <summary>
/// The horizontal stretch in the middle of the parent control.
/// </summary>
HorizontalStretchMiddle,
/// <summary>
/// The horizontal stretch on the bottom of the parent control.
/// </summary>
HorizontalStretchBottom,
/// <summary>
/// All parent control edges.
/// </summary>
StretchAll,
}
/// <summary>
/// Specifies which scroll bars will be visible on a control
/// </summary>
[Flags]
public enum ScrollBars
{
/// <summary>
/// Don't use scroll bars.
/// </summary>
[Tooltip("Don't use scroll bars.")]
None = 0,
/// <summary>
/// Use horizontal scrollbar.
/// </summary>
[Tooltip("Use horizontal scrollbar.")]
Horizontal = 1,
/// <summary>
/// Use vertical scrollbar.
/// </summary>
[Tooltip("Use vertical scrollbar.")]
Vertical = 2,
/// <summary>
/// Use horizontal and vertical scrollbar.
/// </summary>
[Tooltip("Use horizontal and vertical scrollbar.")]
Both = Horizontal | Vertical
}
/// <summary>
/// The drag item positioning modes.
/// </summary>
public enum DragItemPositioning
{
/// <summary>
/// The none.
/// </summary>
None = 0,
/// <summary>
/// At the item.
/// </summary>
At,
/// <summary>
/// Above the item (near the upper/left edge).
/// </summary>
Above,
/// <summary>
/// Below the item (near the bottom/right edge)
/// </summary>
Below
}
/// <summary>
/// Specifies the orientation of controls or elements of controls
/// </summary>
public enum Orientation
{
/// <summary>
/// The horizontal.
/// </summary>
Horizontal = 0,
/// <summary>
/// The vertical.
/// </summary>
Vertical = 1,
}
/// <summary>
/// The navigation directions in the user interface layout.
/// </summary>
public enum NavDirection
{
/// <summary>
/// No direction to skip navigation.
/// </summary>
None,
/// <summary>
/// The up direction.
/// </summary>
Up,
/// <summary>
/// The down direction.
/// </summary>
Down,
/// <summary>
/// The left direction.
/// </summary>
Left,
/// <summary>
/// The right direction.
/// </summary>
Right,
/// <summary>
/// The next item (right with layout wrapping).
/// </summary>
Next,
/// <summary>
/// The previous item (left with layout wrapping).
/// </summary>
Previous,
}
}