Files
FlaxEngine/Source/Editor/Content/Tree/ContentFolderTreeNode.cs
2026-02-28 12:38:07 -06:00

409 lines
12 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;
using FlaxEditor.GUI;
using FlaxEditor.GUI.Drag;
using FlaxEditor.GUI.Tree;
using FlaxEditor.SceneGraph;
using FlaxEditor.Utilities;
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.Content;
/// <summary>
/// Content folder tree node.
/// </summary>
/// <seealso cref="TreeNode" />
public class ContentFolderTreeNode : TreeNode
{
private DragItems _dragOverItems;
private DragActors _dragActors;
private List<Rectangle> _highlights;
/// <summary>
/// The folder.
/// </summary>
protected ContentFolder _folder;
/// <summary>
/// Whether this node can be deleted.
/// </summary>
public virtual bool CanDelete => true;
/// <summary>
/// Whether this node can be duplicated.
/// </summary>
public virtual bool CanDuplicate => true;
/// <summary>
/// Gets the content folder item.
/// </summary>
public ContentFolder Folder => _folder;
/// <summary>
/// Gets the type of the folder.
/// </summary>
public ContentFolderType FolderType => _folder.FolderType;
/// <summary>
/// Returns true if that folder can import/manage scripts.
/// </summary>
public bool CanHaveScripts => _folder.CanHaveScripts;
/// <summary>
/// Returns true if that folder can import/manage assets.
/// </summary>
/// <returns>True if can contain assets for project, otherwise false</returns>
public bool CanHaveAssets => _folder.CanHaveAssets;
/// <summary>
/// Gets the parent node.
/// </summary>
public ContentFolderTreeNode ParentNode => Parent as ContentFolderTreeNode;
/// <summary>
/// Gets the folder path.
/// </summary>
public string Path => _folder.Path;
/// <summary>
/// Gets the navigation button label.
/// </summary>
public virtual string NavButtonLabel => _folder.ShortName;
/// <summary>
/// Initializes a new instance of the <see cref="ContentFolderTreeNode"/> class.
/// </summary>
/// <param name="parent">The parent node.</param>
/// <param name="path">The folder path.</param>
public ContentFolderTreeNode(ContentFolderTreeNode parent, string path)
: this(parent, parent?.FolderType ?? ContentFolderType.Other, path)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="ContentFolderTreeNode"/> class.
/// </summary>
/// <param name="parent">The parent node.</param>
/// <param name="type">The folder type.</param>
/// <param name="path">The folder path.</param>
protected ContentFolderTreeNode(ContentFolderTreeNode parent, ContentFolderType type, string path)
: base(false, Editor.Instance.Icons.FolderClosed32, Editor.Instance.Icons.FolderOpen32)
{
_folder = new ContentFolder(type, path, this);
Text = _folder.ShortName;
if (parent != null)
{
Folder.ParentFolder = parent.Folder;
Parent = parent;
}
IconColor = Color.Transparent; // Hide default icon, we draw scaled icon manually
Editor.Instance?.Windows?.ContentWin?.TryAutoExpandContentNode(this);
}
/// <summary>
/// Shows the rename popup for the item.
/// </summary>
public void StartRenaming()
{
if (!_folder.CanRename)
return;
// Start renaming the folder
Editor.Instance.Windows.ContentWin.ScrollingOnTreeView(false);
var dialog = RenamePopup.Show(this, TextRect, _folder.ShortName, false);
dialog.Tag = _folder;
dialog.Renamed += popup =>
{
Editor.Instance.Windows.ContentWin.Rename((ContentFolder)popup.Tag, popup.Text);
Editor.Instance.Windows.ContentWin.ScrollingOnTreeView(true);
};
dialog.Closed += popup => { Editor.Instance.Windows.ContentWin.ScrollingOnTreeView(true); };
}
/// <summary>
/// Updates the query search filter.
/// </summary>
/// <param name="filterText">The filter text.</param>
public void UpdateFilter(string filterText)
{
bool noFilter = string.IsNullOrWhiteSpace(filterText);
// Update itself
bool isThisVisible;
if (noFilter)
{
// Clear filter
_highlights?.Clear();
isThisVisible = true;
}
else
{
var text = Text;
if (QueryFilterHelper.Match(filterText, text, out QueryFilterHelper.Range[] ranges))
{
// Update highlights
if (_highlights == null)
_highlights = new List<Rectangle>(ranges.Length);
else
_highlights.Clear();
var style = Style.Current;
var font = style.FontSmall;
var textRect = TextRect;
for (int i = 0; i < ranges.Length; i++)
{
var start = font.GetCharPosition(text, ranges[i].StartIndex);
var end = font.GetCharPosition(text, ranges[i].EndIndex);
_highlights.Add(new Rectangle(start.X + textRect.X, textRect.Y, end.X - start.X, textRect.Height));
}
isThisVisible = true;
}
else
{
// Hide
_highlights?.Clear();
isThisVisible = false;
}
}
// Update children
bool isAnyChildVisible = false;
for (int i = 0; i < _children.Count; i++)
{
if (_children[i] is ContentFolderTreeNode child)
{
child.UpdateFilter(filterText);
isAnyChildVisible |= child.Visible;
}
else if (_children[i] is ContentItemTreeNode itemNode)
{
itemNode.UpdateFilter(filterText);
isAnyChildVisible |= itemNode.Visible;
}
}
bool isExpanded = isAnyChildVisible;
if (isExpanded)
{
Expand(true);
}
else
{
Collapse(true);
}
Visible = isThisVisible | isAnyChildVisible;
}
/// <inheritdoc />
public override int Compare(Control other)
{
if (other is ContentItemTreeNode)
return -1;
if (other is ContentFolderTreeNode otherNode)
return string.Compare(Text, otherNode.Text, StringComparison.Ordinal);
return base.Compare(other);
}
/// <inheritdoc />
public override void Draw()
{
base.Draw();
// Draw all highlights
if (_highlights != null)
{
var style = Style.Current;
var color = style.ProgressNormal * 0.6f;
for (int i = 0; i < _highlights.Count; i++)
Render2D.FillRectangle(_highlights[i], color);
}
var contentWindow = Editor.Instance.Windows.ContentWin;
var scale = contentWindow != null && contentWindow.IsTreeOnlyMode ? contentWindow.View.ViewScale : 1.0f;
var icon = IsExpanded ? Editor.Instance.Icons.FolderOpen32 : Editor.Instance.Icons.FolderClosed32;
var iconSize = Mathf.Clamp(16.0f * scale, 12.0f, 28.0f);
var iconRect = new Rectangle(TextRect.Left - iconSize - 2.0f, (HeaderHeight - iconSize) * 0.5f, iconSize, iconSize);
Render2D.DrawSprite(icon, iconRect);
}
/// <inheritdoc />
public override void OnDestroy()
{
// Delete folder item
_folder.Dispose();
base.OnDestroy();
}
/// <inheritdoc />
protected override void OnExpandedChanged()
{
base.OnExpandedChanged();
Editor.Instance?.Windows?.ContentWin?.OnContentTreeNodeExpandedChanged(this, IsExpanded);
}
private DragDropEffect GetDragEffect(DragData data)
{
if (_dragActors != null && _dragActors.HasValidDrag)
return DragDropEffect.Move;
if (data is DragDataFiles)
{
if (_folder.CanHaveAssets)
return DragDropEffect.Copy;
}
else
{
if (_dragOverItems != null && _dragOverItems.HasValidDrag)
return DragDropEffect.Move;
}
return DragDropEffect.None;
}
private bool ValidateDragItem(ContentItem item)
{
// Reject itself and any parent
return item != _folder && !item.Find(_folder);
}
private bool ValidateDragActors(ActorNode actor)
{
return actor.CanCreatePrefab && _folder.CanHaveAssets;
}
private void ImportActors(DragActors actors)
{
Select();
foreach (var actorNode in actors.Objects)
{
var actor = actorNode.Actor;
if (actors.Objects.Contains(actorNode.ParentNode as ActorNode))
continue;
Editor.Instance.Prefabs.CreatePrefab(actor, false);
}
Editor.Instance.Windows.ContentWin.RefreshView();
}
/// <inheritdoc />
protected override DragDropEffect OnDragEnterHeader(DragData data)
{
if (data is DragDataFiles)
return _folder.CanHaveAssets ? DragDropEffect.Copy : DragDropEffect.None;
if (_dragActors == null)
_dragActors = new DragActors(ValidateDragActors);
if (_dragActors.OnDragEnter(data))
return DragDropEffect.Move;
if (_dragOverItems == null)
_dragOverItems = new DragItems(ValidateDragItem);
_dragOverItems.OnDragEnter(data);
return GetDragEffect(data);
}
/// <inheritdoc />
protected override DragDropEffect OnDragMoveHeader(DragData data)
{
if (data is DragDataFiles)
return _folder.CanHaveAssets ? DragDropEffect.Copy : DragDropEffect.None;
if (_dragActors != null && _dragActors.HasValidDrag)
return DragDropEffect.Move;
return GetDragEffect(data);
}
/// <inheritdoc />
protected override void OnDragLeaveHeader()
{
_dragOverItems?.OnDragLeave();
_dragActors?.OnDragLeave();
base.OnDragLeaveHeader();
}
/// <inheritdoc />
protected override DragDropEffect OnDragDropHeader(DragData data)
{
var result = DragDropEffect.None;
// Check if drop element or files
if (data is DragDataFiles files)
{
// Import files
Editor.Instance.ContentImporting.Import(files.Files, _folder);
result = DragDropEffect.Copy;
Expand();
}
else if (_dragActors != null && _dragActors.HasValidDrag)
{
ImportActors(_dragActors);
_dragActors.OnDragDrop();
result = DragDropEffect.Move;
Expand();
}
else if (_dragOverItems != null && _dragOverItems.HasValidDrag)
{
// Move items
Editor.Instance.ContentDatabase.Move(_dragOverItems.Objects, _folder);
result = DragDropEffect.Move;
Expand();
}
_dragOverItems?.OnDragDrop();
return result;
}
/// <inheritdoc />
protected override void DoDragDrop()
{
DoDragDrop(DragItems.GetDragData(_folder));
}
/// <inheritdoc />
protected override void OnLongPress()
{
Select();
StartRenaming();
}
/// <inheritdoc />
public override bool OnKeyDown(KeyboardKeys key)
{
if (IsFocused)
{
switch (key)
{
case KeyboardKeys.F2:
StartRenaming();
return true;
case KeyboardKeys.Delete:
if (Folder.Exists && CanDelete)
Editor.Instance.Windows.ContentWin.Delete(Folder);
return true;
}
if (RootWindow.GetKey(KeyboardKeys.Control))
{
switch (key)
{
case KeyboardKeys.D:
if (Folder.Exists && CanDuplicate)
Editor.Instance.Windows.ContentWin.Duplicate(Folder);
return true;
}
}
}
return base.OnKeyDown(key);
}
}