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259d93f95ceaf9d312581d0cf4a46218f71dd730
FlaxEngine/Source/Engine/ShadersCompilation
History
Wojtek Figat 143d714037 Optimize Screen Space Reflections tracing with Hierarchical Z-Buffer
Improve SSR resolve filter quality and adjust scalability.
2026-01-26 15:22:39 +01:00
..
DirectX
Add stripping DXIL debug data from the shader cache when not used
2025-12-10 14:58:12 +01:00
Parser
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Vulkan
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Config.h
Add custom shader compiler for Xbox Scarlett
2025-11-18 12:07:39 +01:00
ShaderCompilationContext.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
ShaderCompiler.cpp
Porting to a famous blue platform
2025-12-08 14:41:55 -08:00
ShaderCompiler.h
Porting to a famous blue platform
2025-12-08 14:41:55 -08:00
ShaderDebugDataExporter.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
ShadersCompilation.Build.cs
Add custom shader compiler for Xbox Scarlett
2025-11-18 12:07:39 +01:00
ShadersCompilation.cpp
Optimize Screen Space Reflections tracing with Hierarchical Z-Buffer
2026-01-26 15:22:39 +01:00
ShadersCompilation.h
Add custom shader compiler for Xbox Scarlett
2025-11-18 12:07:39 +01:00
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