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272977a521ede5c3ea7cd92d1d52115321e54726
FlaxEngine/Source
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Ari Vuollet 272977a521 Defer Editor EndInit after loading scripting assemblies
Assets containing deserialized data of scripting assembly structures
needs to be loaded after the scripting assemblies have been loaded.
2024-06-01 20:24:57 +03:00
..
Editor
Defer Editor EndInit after loading scripting assemblies
2024-06-01 20:24:57 +03:00
Engine
Fix Variant getters returning already freed managed handles
2024-06-01 20:22:16 +03:00
Platforms
Add attributes for game into AndroidManifest
2024-05-08 18:49:16 +02:00
Shaders
Merge remote-tracking branch 'origin/master' into 1.8
2024-03-19 20:23:34 +01:00
ThirdParty
Various code improvements
2024-05-09 18:59:09 +02:00
Tools
Fix incorrect async methods used as RPCs (not supported now)
2024-05-16 10:35:17 +02:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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