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2a7e59ae5dbacb651d7a5773bce98fd00485cbb0
FlaxEngine/Source/Editor/Gizmo
History
Preben Eriksen 2a7e59ae5d PE: Fix issue with using "shift" to duplicate object, this only worked every second time if using a large grid.
2022-10-23 12:20:01 +02:00
..
EditorPrimitives.cs
Fixes for Terrain with Large Worlds usage
2022-07-03 15:38:39 +02:00
GizmoBase.cs
Update copyright year
2022-01-14 13:31:12 +01:00
GizmosCollection.cs
Update copyright year
2022-01-14 13:31:12 +01:00
GridGizmo.cs
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
IGizmoOwner.cs
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
SelectionOutline.cs
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
TransformGizmo.cs
Fix order of Large Worlds Real using
2022-07-18 20:20:12 +02:00
TransformGizmoBase.cs
PE: Fix issue with using "shift" to duplicate object, this only worked every second time if using a large grid.
2022-10-23 12:20:01 +02:00
TransformGizmoBase.Draw.cs
Fixed - Gizmo draw order ( https://github.com/FlaxEngine/FlaxEngine/issues/680 )
2022-09-26 09:19:15 +02:00
TransformGizmoBase.Selection.cs
Fix order of Large Worlds Real using
2022-07-18 20:20:12 +02:00
TransformGizmoBase.Settings.cs
Update copyright year
2022-01-14 13:31:12 +01:00
TransformGizmoBase.Types.cs
Update copyright year
2022-01-14 13:31:12 +01:00
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