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2ae290491e4d56e036bab4c38823a29f7369028d
FlaxEngine/Source/Engine/Graphics/Textures
History
Wojtek Figat 4a10878b45 Refactor GPUResourceProperty
2023-11-04 20:04:40 +01:00
..
GPUSampler.cpp
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GPUSampler.h
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GPUSamplerDescription.cs
Update copyright year
2023-01-10 15:29:37 +01:00
GPUSamplerDescription.h
Update copyright year
2023-01-10 15:29:37 +01:00
GPUTexture.cpp
Add logging PixelFormat as string instead of integer value for better readability
2023-04-13 10:31:40 +02:00
GPUTexture.h
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GPUTextureDescription.cs
Update copyright year
2023-01-10 15:29:37 +01:00
GPUTextureDescription.h
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
2023-01-15 12:44:39 +01:00
ITextureOwner.h
Update copyright year
2023-01-10 15:29:37 +01:00
StreamingTexture.cpp
Refactor GPUResourceProperty
2023-11-04 20:04:40 +01:00
StreamingTexture.h
Update copyright year
2023-01-10 15:29:37 +01:00
TextureBase.cpp
Add better Texture initialization API with custom data
2023-06-15 12:14:23 +02:00
TextureBase.h
Add better Texture initialization API with custom data
2023-06-15 12:14:23 +02:00
TextureData.h
Update copyright year
2023-01-10 15:29:37 +01:00
TextureUtils.h
Update copyright year
2023-01-10 15:29:37 +01:00
Types.h
Use soft asset ref to graphics settings
2023-11-03 19:23:38 +01:00
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