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FlaxEngine
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2bcdb5b05bad9415b398ff712f310f87dfad82c9
FlaxEngine
/
Source
/
Engine
/
Terrain
History
Wojtek Figat
552641c51a
Fix potential crashes if uses calls terrain tools with invalid params
2023-10-08 17:02:26 +02:00
..
Terrain.Build.cs
Add optional build without PhysX
2023-02-27 23:01:10 +01:00
Terrain.cpp
Refactor enum flags with
__underlying_type
and new
EnumHasAnyFlags
/
EnumHasAllFlags
2023-01-15 12:44:39 +01:00
Terrain.cs
…
Terrain.h
…
TerrainChunk.cpp
Add
ObjectRadius
to
DrawCall
to properly cull local lights and env probes in Forward Shading
2023-09-20 15:01:02 +02:00
TerrainChunk.h
Add
ObjectRadius
to
DrawCall
to properly cull local lights and env probes in Forward Shading
2023-09-20 15:01:02 +02:00
TerrainManager.cpp
Add support for 32 bit indices for the terrain chunk geometry
2023-02-14 13:14:04 +01:00
TerrainManager.h
…
TerrainPatch.cpp
Fix potential crashes if uses calls terrain tools with invalid params
2023-10-08 17:02:26 +02:00
TerrainPatch.h
Add ability to clean patch caches
2023-08-15 12:35:32 +03:00