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2c1713d300c34be0b13fdd8997871add248ab576
FlaxEngine/Content/Editor/MaterialTemplates
History
Wojtek Figat bf9ca14deb Fix sampling textures in decals to use custom mip-level
#3599
2025-08-14 22:14:03 +02:00
..
Features
Fix forward shading compilation when using fog inside unlit material
2025-07-03 14:48:38 +02:00
Decal.shader
Fix sampling textures in decals to use custom mip-level
2025-08-14 22:14:03 +02:00
Deformable.shader
Fix incorrect motion vectors for material that uses position offset
2025-04-15 22:24:12 +02:00
GPUParticles.shader
Fix particle sim shader compilation warning on Vulkan
2025-03-08 13:23:08 +01:00
GUI.shader
Fix #3342 to properly place new param in Constant Buffer
2025-08-14 11:53:25 +02:00
Particle.shader
Add support for up to 4 texture channels when importing meshes
2025-01-11 22:40:20 +01:00
PostProcess.shader
Fix #3342 to properly place new param in Constant Buffer
2025-08-14 11:53:25 +02:00
Surface.shader
Fix incorrect motion vectors for material that uses position offset
2025-04-15 22:24:12 +02:00
Terrain.shader
Optimize terrain heightmap decoding to use shared code
2025-07-04 11:31:27 +02:00
VolumeParticle.shader
Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
2024-03-26 11:29:01 +01:00
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