Files
FlaxEngine/Source/Engine/Platform/Mac/MacPlatformSettings.h
Wojciech Figat d017dd14ca Add Mac platform
2021-12-27 14:04:16 +01:00

32 lines
837 B
C

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_MAC || USE_EDITOR
#include "Engine/Core/Config/PlatformSettingsBase.h"
/// <summary>
/// Mac platform settings.
/// </summary>
API_CLASS(sealed, Namespace="FlaxEditor.Content.Settings") class FLAXENGINE_API MacPlatformSettings : public SettingsBase
{
DECLARE_SCRIPTING_TYPE_MINIMAL(MacPlatformSettings);
/// <summary>
/// Gets the instance of the settings asset (default value if missing). Object returned by this method is always loaded with valid data to use.
/// </summary>
static MacPlatformSettings* Get();
// [SettingsBase]
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) final override
{
}
};
#if PLATFORM_MAC
typedef MacPlatformSettings PlatformSettings;
#endif
#endif