Files
FlaxEngine/Source/Engine/Tools/TextureTool/TextureTool.stb.cpp
2021-01-02 14:28:49 +01:00

246 lines
7.2 KiB
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#if COMPILE_WITH_TEXTURE_TOOL && COMPILE_WITH_STB
#include "TextureTool.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Math/Color32.h"
#include "Engine/Serialization/FileWriteStream.h"
#include "Engine/Graphics/Textures/TextureData.h"
#include "Engine/Graphics/PixelFormatExtensions.h"
#include "Engine/Platform/File.h"
#define STBI_ASSERT(x) ASSERT(x)
#define STBI_MALLOC(sz) Allocator::Allocate(sz)
#define STBI_REALLOC(p, newsz) AllocatorExt::Realloc(p, newsz)
#define STBI_REALLOC_SIZED(p, oldsz, newsz) AllocatorExt::Realloc(p, oldsz, newsz)
#define STBI_FREE(p) Allocator::Free(p)
#define STBI_WRITE_NO_STDIO
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <ThirdParty/stb/stb_image_write.h>
#define STBI_NO_PSD
#define STBI_NO_PIC
#define STBI_NO_PNM
#define STBI_NO_FAILURE_STRINGS
#define STBI_NO_STDIO
#define STB_IMAGE_IMPLEMENTATION
#include <ThirdParty/stb/stb_image.h>
static void stbWrite(void* context, void* data, int size)
{
auto file = (FileWriteStream*)context;
file->WriteBytes(data, (uint32)size);
}
bool TextureTool::ExportTextureStb(ImageType type, const StringView& path, const TextureData& textureData)
{
if (textureData.GetArraySize() != 1)
{
LOG(Warning, "Exporting texture arrays and cubemaps is not supported by stb library.");
}
// Convert into RGBA8
const auto sampler = GetSampler(textureData.Format);
if (sampler == nullptr)
{
LOG(Warning, "Texture data format {0} is not supported by stb library.", (int32)textureData.Format);
return true;
}
const auto srcData = textureData.GetData(0, 0);
const int comp = 4;
Array<byte> data;
bool sRGB = PixelFormatExtensions::IsSRGB(textureData.Format);
if (type == ImageType::HDR)
{
data.Resize(sizeof(float) * comp * textureData.Width * textureData.Height);
auto ptr = (Vector4*)data.Get();
for (int32 y = 0; y < textureData.Height; y++)
{
for (int32 x = 0; x < textureData.Width; x++)
{
Color color = SamplePoint(sampler, x, y, srcData->Data.Get(), srcData->RowPitch);
if (sRGB)
color = Color::SrgbToLinear(color);
*(ptr + x + y * textureData.Width) = color.ToVector4();
}
}
}
else
{
data.Resize(sizeof(Color32) * comp * textureData.Width * textureData.Height);
auto ptr = (Color32*)data.Get();
for (int32 y = 0; y < textureData.Height; y++)
{
for (int32 x = 0; x < textureData.Width; x++)
{
Color color = SamplePoint(sampler, x, y, srcData->Data.Get(), srcData->RowPitch);
if (sRGB)
color = Color::SrgbToLinear(color);
*(ptr + x + y * textureData.Width) = Color32(color);
}
}
}
const auto file = FileWriteStream::Open(path);
if (!file)
{
LOG(Warning, "Failed to open file.");
return true;
}
stbi__write_context s;
s.func = stbWrite;
s.context = file;
int32 result = 99;
switch (type)
{
case ImageType::BMP:
result = stbi_write_bmp_core(&s, textureData.Width, textureData.Height, comp, data.Get());
break;
case ImageType::JPEG:
result = stbi_write_jpg_core(&s, textureData.Width, textureData.Height, comp, data.Get(), 90);
break;
case ImageType::TGA:
result = stbi_write_tga_core(&s, textureData.Width, textureData.Height, comp, data.Get());
break;
case ImageType::HDR:
result = stbi_write_hdr_core(&s, textureData.Width, textureData.Height, comp, (float*)data.Get());
break;
case ImageType::PNG:
{
int32 ptrSize = 0;
const auto ptr = stbi_write_png_to_mem(data.Get(), 0, textureData.Width, textureData.Height, comp, &ptrSize);
if (ptr)
{
file->WriteBytes(ptr, ptrSize);
result = 0;
}
else
{
result = 99;
}
break;
}
case ImageType::GIF:
LOG(Warning, "GIF format is not supported by stb library.");
break;
case ImageType::TIFF:
LOG(Warning, "GIF format is not supported by stb library.");
break;
case ImageType::DDS:
LOG(Warning, "DDS format is not supported by stb library.");
break;
case ImageType::RAW:
LOG(Warning, "RAW format is not supported by stb library.");
break;
default:
LOG(Warning, "Unknown format.");
break;
}
if (result != 0)
{
LOG(Warning, "Saving texture failed. Error from stb library: {0}", result);
}
file->Close();
Delete(file);
return result != 0;
}
bool TextureTool::ImportTextureStb(ImageType type, const StringView& path, TextureData& textureData, bool& hasAlpha)
{
Array<byte> fileData;
if (File::ReadAllBytes(path, fileData))
{
LOG(Warning, "Failed to read data from file.");
return true;
}
switch (type)
{
case ImageType::PNG:
case ImageType::BMP:
case ImageType::GIF:
case ImageType::JPEG:
case ImageType::HDR:
case ImageType::TGA:
{
int x, y, comp;
stbi_uc* stbData = stbi_load_from_memory(fileData.Get(), fileData.Count(), &x, &y, &comp, 4);
if (!stbData)
{
LOG(Warning, "Failed to load image.");
return false;
}
// Setup texture data
textureData.Width = x;
textureData.Height = y;
textureData.Depth = 1;
textureData.Format = PixelFormat::R8G8B8A8_UNorm;
textureData.Items.Resize(1);
textureData.Items[0].Mips.Resize(1);
auto& mip = textureData.Items[0].Mips[0];
mip.RowPitch = sizeof(Color32) * x;
mip.DepthPitch = mip.RowPitch * y;
mip.Lines = y;
mip.Data.Copy(stbData, mip.DepthPitch);
#if USE_EDITOR
// TODO: detect hasAlpha
#endif
stbi_image_free(stbData);
break;
}
case ImageType::RAW:
{
// Assume 16-bit, grayscale .RAW file in little-endian byte order
// Check size
const auto size = (int32)Math::Sqrt(fileData.Count() / 2.0f);
if (fileData.Count() != size * size * 2)
{
LOG(Warning, "Invalid RAW file data size or format. Use 16-bit .RAW file in little-endian byte order (square dimensions).");
return true;
}
// Setup texture data
textureData.Width = size;
textureData.Height = size;
textureData.Depth = 1;
textureData.Format = PixelFormat::R16_UNorm;
textureData.Items.Resize(1);
textureData.Items[0].Mips.Resize(1);
auto& mip = textureData.Items[0].Mips[0];
mip.RowPitch = fileData.Count() / size;
mip.DepthPitch = fileData.Count();
mip.Lines = size;
mip.Data.Copy(fileData);
break;
}
case ImageType::DDS:
LOG(Warning, "DDS format is not supported by stb library.");
break;
case ImageType::TIFF:
LOG(Warning, "TIFF format is not supported by stb library.");
break;
default:
LOG(Warning, "Unknown format.");
return true;
}
return false;
}
#endif