26 lines
490 B
C++
26 lines
490 B
C++
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#pragma once
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#if PLATFORM_LINUX && !USE_EDITOR
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#include "../Base/GameBase.h"
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/// <summary>
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/// The game class implementation for Linux platform.
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/// </summary>
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/// <seealso cref="Game" />
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class LinuxGame : public GameBase
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{
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public:
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// [GameBase]
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static void InitMainWindowSettings(CreateWindowSettings& settings);
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static Window* CreateMainWindow();
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static bool Init();
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};
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typedef LinuxGame Game;
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#endif
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