Files
FlaxEngine/Source/Engine/Networking/NetworkConfig.h
2021-03-11 19:11:40 +01:00

38 lines
890 B
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Platform/Network.h"
API_ENUM(Namespace="FlaxEngine.Networking") enum class NetworkTransportType
{
Undefined = 0,
ENet
};
API_STRUCT(Namespace="FlaxEngine.Networking") struct FLAXENGINE_API NetworkConfig
{
DECLARE_SCRIPTING_TYPE_MINIMAL(NetworkConfig);
public:
API_FIELD()
NetworkTransportType NetworkDriverType = NetworkTransportType::ENet;
// TODO: Expose INetworkDriver as a ref not enum, when C++/C# interfaces are done.
public:
API_FIELD()
uint16 ConnectionsLimit = 32;
API_FIELD()
uint16 Port = 7777;
// API_FIELD()
// NetworkEndPoint EndPoint = {}; // TODO: Use NetSockets C# API when done
API_FIELD()
uint16 MessageSize = 1500; // MTU
API_FIELD()
uint16 MessagePoolSize = 2048; // (RX and TX)
};