Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
Files
2df3d0f7477e682464dcf8dbf8c7e96100cb0106
FlaxEngine/Source/Engine/ShadowsOfMordor
History
Wojtek Figat 9a21cfd092 Fix transform scaling applying to nested objects when drawing
#1796 #1350
2024-02-20 23:55:06 +01:00
..
AtlasChartsPacker.h
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.BuildCache.cpp
Use D3D11_MAP_FLAG_DO_NOT_WAIT only from main thread (worker threads can wait for data)
2023-02-17 11:08:12 +01:00
Builder.Charts.cpp
Fix GPU Buffer Map/Unmap pair to prevent stall if map fails on DX11
2023-02-17 16:28:48 +01:00
Builder.Config.h
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.cpp
Fix GPU Buffer Map/Unmap pair to prevent stall if map fails on DX11
2023-02-17 16:28:48 +01:00
Builder.Debug.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.DoWork.cpp
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Builder.Entries.cpp
Fix transform scaling applying to nested objects when drawing
2024-02-20 23:55:06 +01:00
Builder.h
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.Hemispheres.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
Builder.Jobs.cpp
Fix transform scaling applying to nested objects when drawing
2024-02-20 23:55:06 +01:00
ShadowsOfMordor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
Types.h
Update copyright year
2023-01-10 15:29:37 +01:00
Powered by Gitea Version: 1.24.6 Page: 158ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API