48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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using FlaxEngine;
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using FlaxEngine.Utilities;
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namespace FlaxEditor.States
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{
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/// <summary>
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/// In this state editor is performing closing actions and will shutdown. This is last state and cannot leave it.
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/// </summary>
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/// <seealso cref="FlaxEditor.States.EditorState" />
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[HideInEditor]
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public sealed class ClosingState : EditorState
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{
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/// <inheritdoc />
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public override bool CanEditContent => false;
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/// <inheritdoc />
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public override bool IsEditorReady => false;
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/// <inheritdoc />
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public override string Status => "Closing...";
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internal ClosingState(Editor editor)
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: base(editor)
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{
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}
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/// <inheritdoc />
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public override bool CanExit(State nextState)
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{
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// Disable exit from Closing state
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return false;
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}
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/// <inheritdoc />
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public override void OnEnter()
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{
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Editor.CloseSplashScreen();
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// Cleanup selection
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Editor.Instance.SceneEditing.Deselect();
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base.OnEnter();
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}
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}
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}
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