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31408657807f12b1fed4aa6062d1500f48885e65
FlaxEngine/Source/Engine/Physics
History
Chandler Cox 3140865780 Add physics and lights debug drawing in prefabs when enabled.
2024-08-06 17:06:23 -05:00
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Actors
Refactor PhysX vehicles and cloth simulation code to be more readable
2024-07-25 13:51:32 +02:00
Colliders
Add physics and lights debug drawing in prefabs when enabled.
2024-08-06 17:06:23 -05:00
Joints
Remove zero clamping from HingeJointDrive in Editor
2024-07-30 20:50:54 +03:00
PhysX
Fix vehicles simulation instability when physics substepping is enabled
2024-07-25 14:19:01 +02:00
CollisionCooking.cpp
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CollisionCooking.h
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CollisionData.cpp
Various code improvements
2024-05-09 18:59:09 +02:00
CollisionData.cs
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CollisionData.h
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Collisions.cs
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Collisions.h
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D6Joint.cs
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HingeJoint.cs
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Limits.cs
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PhysicalMaterial.h
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Physics.Build.cs
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Physics.cpp
Add assertions for checking against un-normalized direction vectors
2024-07-20 15:34:11 +03:00
Physics.h
Add assertions for checking against un-normalized direction vectors
2024-07-20 15:34:11 +03:00
PhysicsBackend.h
Fix crash when PhysicsMaterial asset is reloaded in editor
2024-06-08 19:24:10 +03:00
PhysicsBackendEmpty.cpp
Fix crash when PhysicsMaterial asset is reloaded in editor
2024-06-08 19:24:10 +03:00
PhysicsScene.h
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PhysicsSettings.cs
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PhysicsSettings.h
Add PhysX option for enabling enhanced determinism
2024-07-15 16:23:49 -05:00
PhysicsStatistics.h
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Types.h
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