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3505b8971b751f66794bde6edf69fd313ce6bf27
FlaxEngine/Source
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Wojtek Figat 3505b8971b Add support for up to 65536 skeleton bones in skinned meshes
https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
2025-01-08 18:48:50 +01:00
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Editor
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
2025-01-06 22:47:19 +01:00
Engine
Add support for up to 65536 skeleton bones in skinned meshes
2025-01-08 18:48:50 +01:00
Platforms
Update Microsoft.VisualStudio.Setup.Configuration.Interop.dll from 3.4.2244 to the latest 3.11.2177
2024-10-25 16:16:33 +02:00
Shaders
Missing change for 6f04231b31
2025-01-05 00:17:52 +01:00
ThirdParty
Add missing license file and build script for WinPixEventRuntime header module
2024-12-06 12:45:44 +01:00
Tools
Add GPUVertexLayout to graphics backends
2024-12-13 09:20:01 +01:00
.editorconfig
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flax.natvis
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FlaxEditor.Build.cs
Support ARM64 architecture under Windows
2024-06-01 23:23:24 +03:00
FlaxEngine.pch.h
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FlaxEngine.rc
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FlaxGame.Build.cs
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FlaxTests.Build.cs
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Icon.ico
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Logo.png
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resource.h
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