37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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using System;
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namespace FlaxEngine
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{
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/// <summary>
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/// Allows to declare order of the item in the editor.
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/// </summary>
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/// <seealso cref="System.Attribute" />
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[Serializable]
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Delegate | AttributeTargets.Event | AttributeTargets.Method)]
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public sealed class EditorOrderAttribute : Attribute
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{
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/// <summary>
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/// Requested order to perform layout on. Used to order the items.
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/// </summary>
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public int Order;
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private EditorOrderAttribute()
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{
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}
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/// <summary>
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/// Override display order in visual tree for provided model.
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/// </summary>
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/// <remarks>
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/// Current order is resolved runtime, and can change if custom editor class has changed.
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/// </remarks>
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/// <param name="order">The order.</param>
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public EditorOrderAttribute(int order)
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{
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Order = order;
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}
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}
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}
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