# Conflicts: # Content/Shaders/GI/DDGI.flax # Content/Shaders/GI/GlobalSurfaceAtlas.flax # Content/Shaders/TAA.flax # Content/Shaders/VolumetricFog.flax # Source/Editor/CustomEditors/Editors/ActorTagEditor.cs # Source/Engine/Core/Config/GraphicsSettings.cpp # Source/Engine/Engine/PostProcessEffect.cs # Source/Engine/Graphics/GPUResourcesCollection.cpp # Source/Engine/Graphics/GPUResourcesCollection.h # Source/Engine/Graphics/PostProcessBase.h # Source/FlaxEngine.Gen.cs
14 lines
328 B
C#
14 lines
328 B
C#
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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namespace FlaxEngine.Networking
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{
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partial class NetworkClient
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{
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/// <inheritdoc />
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public override string ToString()
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{
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return $"NetworkClient Id={ClientId}, ConnectionId={Connection.ConnectionId}";
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}
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}
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}
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