Files
FlaxEngine/Source/Engine/Scripting/Scripting.Internal.cpp
2020-12-07 23:40:54 +01:00

94 lines
2.7 KiB
C++

// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
#include "Scripting.h"
#include "ScriptingType.h"
#include "FlaxEngine.Gen.h"
#include "Engine/Scripting/InternalCalls.h"
#include "Engine/Scripting/BinaryModule.h"
#include "Engine/Scripting/ManagedCLR/MAssembly.h"
#include "Engine/Scripting/ManagedCLR/MUtils.h"
#include "Engine/Core/ObjectsRemovalService.h"
#include "Engine/Profiler/Profiler.h"
#include <ThirdParty/mono-2.0/mono/metadata/mono-gc.h>
namespace ProfilerInternal
{
/// <summary>
/// The managed events IDs.
/// </summary>
Array<int32> ManagedEvents;
/// <summary>
/// The managed events IDs for GPU profiling.
/// </summary>
Array<int32> ManagedEventsGPU;
void BeginEvent(MonoString* nameObj)
{
#if COMPILE_WITH_PROFILER
const auto index = ProfilerCPU::BeginEvent((const Char*)mono_string_chars(nameObj));
ManagedEvents.Push(index);
#endif
}
void EndEvent()
{
#if COMPILE_WITH_PROFILER
const auto index = ManagedEvents.Pop();
ProfilerCPU::EndEvent(index);
#endif
}
void BeginEventGPU(MonoString* nameObj)
{
#if COMPILE_WITH_PROFILER
const auto index = ProfilerGPU::BeginEvent((const Char*)mono_string_chars(nameObj));
ManagedEventsGPU.Push(index);
#endif
}
void EndEventGPU()
{
#if COMPILE_WITH_PROFILER
const auto index = ManagedEventsGPU.Pop();
ProfilerGPU::EndEvent(index);
#endif
}
}
class ScriptingInternal
{
public:
static bool HasGameModulesLoaded()
{
return Scripting::HasGameModulesLoaded();
}
static bool IsTypeFromGameScripts(MonoReflectionType* type)
{
return Scripting::IsTypeFromGameScripts(Scripting::FindClass(MUtils::GetClass(type)));
}
static void FlushRemovedObjects()
{
ASSERT(IsInMainThread());
ObjectsRemovalService::Flush();
}
static void InitRuntime()
{
// Scripting API
ADD_INTERNAL_CALL("FlaxEngine.Scripting::HasGameModulesLoaded", &HasGameModulesLoaded);
ADD_INTERNAL_CALL("FlaxEngine.Scripting::IsTypeFromGameScripts", &IsTypeFromGameScripts);
ADD_INTERNAL_CALL("FlaxEngine.Scripting::FlushRemovedObjects", &FlushRemovedObjects);
// Profiler API
ADD_INTERNAL_CALL("FlaxEngine.Profiler::BeginEvent", &ProfilerInternal::BeginEvent);
ADD_INTERNAL_CALL("FlaxEngine.Profiler::EndEvent", &ProfilerInternal::EndEvent);
ADD_INTERNAL_CALL("FlaxEngine.Profiler::BeginEventGPU", &ProfilerInternal::BeginEventGPU);
ADD_INTERNAL_CALL("FlaxEngine.Profiler::EndEventGPU", &ProfilerInternal::EndEventGPU);
}
};
IMPLEMENT_SCRIPTING_TYPE_NO_SPAWN(Scripting, FlaxEngine, "FlaxEngine.Scripting", nullptr, nullptr);