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3b3cd5ade4a7d5ef502b8256323e76bd2263dd3f
FlaxEngine/Source/Engine/Renderer/GI
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Wojtek Figat 3b3cd5ade4 Optimize Global Surface Atlas defragmenting to just reset tiles, not whole objects list
2024-06-21 23:01:32 +02:00
..
DynamicDiffuseGlobalIllumination.cpp
Add Graphics::SpreadWorkload to disable graphics workloads amortization over several frames when debugging graphics perf
2024-06-19 14:03:55 +02:00
DynamicDiffuseGlobalIllumination.h
Improve GPU constant buffers structures definitions to properly align on new Clang
2024-06-02 09:52:10 +02:00
GlobalSurfaceAtlasPass.cpp
Optimize Global Surface Atlas defragmenting to just reset tiles, not whole objects list
2024-06-21 23:01:32 +02:00
GlobalSurfaceAtlasPass.h
Optimize Global Surface Atlas drawing with async job system
2024-06-21 17:55:02 +02:00
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