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3d182c89f31281d657a30302ced7206cb109ee04
FlaxEngine
/
Source
/
Engine
/
Graphics
/
Materials
History
Wojtek Figat
3d182c89f3
Add
MaterialShader::BindParameters
to usable in game scripts
...
#3668
2025-09-12 18:04:01 +02:00
..
DecalMaterialShader.cpp
Fix sampling textures in decals to use custom mip-level
2025-08-14 22:14:03 +02:00
DecalMaterialShader.h
…
DeferredMaterialShader.cpp
…
DeferredMaterialShader.h
…
DeformableMaterialShader.cpp
…
DeformableMaterialShader.h
…
ForwardMaterialShader.cpp
…
ForwardMaterialShader.h
…
GUIMaterialShader.cpp
Fix
#3342
to properly place new param in Constant Buffer
2025-08-14 11:53:25 +02:00
GUIMaterialShader.h
…
IMaterial.h
Add
MaterialShader::BindParameters
to usable in game scripts
2025-09-12 18:04:01 +02:00
MaterialInfo.cs
…
MaterialInfo.h
…
MaterialParams.cpp
Fix crash when using material instance that has more parameters that base due to material error
2025-07-03 20:33:14 +02:00
MaterialParams.h
…
MaterialShader.cpp
Fix
#3342
to properly place new param in Constant Buffer
2025-08-14 11:53:25 +02:00
MaterialShader.h
Fix
#3342
to properly place new param in Constant Buffer
2025-08-14 11:53:25 +02:00
MaterialShaderFeatures.cpp
…
MaterialShaderFeatures.h
…
ParticleMaterialShader.cpp
…
ParticleMaterialShader.h
…
PostFxMaterialShader.cpp
Fix
#3342
to properly place new param in Constant Buffer
2025-08-14 11:53:25 +02:00
PostFxMaterialShader.h
…
TerrainMaterialShader.cpp
…
TerrainMaterialShader.h
…
VolumeParticleMaterialShader.cpp
…
VolumeParticleMaterialShader.h
…