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42d1f40b9c930e4701b744cb4a441b2b1d697061
FlaxEngine/Source
History
Wojtek Figat 42d1f40b9c Optimize some code by manual inlining
2022-10-21 18:36:29 +02:00
..
Editor
Fix some editor panels to have focus on change
2022-10-21 18:36:28 +02:00
Engine
Optimize some code by manual inlining
2022-10-21 18:36:29 +02:00
Platforms
Add Mono.Cecil to Flax.Build
2022-10-18 15:02:49 +02:00
Shaders
Fix SSR shader on D3D10
2022-08-31 23:16:29 +02:00
ThirdParty
Fix from 6a788af3b1
2022-07-27 10:05:32 +02:00
Tools
Refactor native Stream serialization to new API
2022-10-20 17:28:12 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxEngine.Gen.h
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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