Files
FlaxEngine/Source/Engine/UI/GUI/Brushes/GPUTextureBrush.cs
2025-09-12 23:15:13 +02:00

78 lines
2.1 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI
{
/// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.GPUTexture"/>.
/// </summary>
/// <seealso cref="IBrush" />
public sealed class GPUTextureBrush : IBrush, IEquatable<GPUTextureBrush>
{
/// <summary>
/// The GPU texture.
/// </summary>
[HideInEditor]
public GPUTexture Texture;
/// <summary>
/// The texture sampling filter mode.
/// </summary>
[ExpandGroups]
public BrushFilter Filter = BrushFilter.Linear;
/// <summary>
/// Initializes a new instance of the <see cref="GPUTextureBrush"/> class.
/// </summary>
public GPUTextureBrush()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="GPUTextureBrush"/> struct.
/// </summary>
/// <param name="texture">The GPU texture.</param>
public GPUTextureBrush(GPUTexture texture)
{
Texture = texture;
}
/// <inheritdoc />
public Float2 Size => Texture != null ? Texture.Size : Float2.One;
/// <inheritdoc />
public void Draw(Rectangle rect, Color color)
{
if (Filter == BrushFilter.Point)
Render2D.DrawTexturePoint(Texture, rect, color);
else
Render2D.DrawTexture(Texture, rect, color);
}
/// <inheritdoc />
public bool Equals(GPUTextureBrush other)
{
return other != null && Texture == other.Texture && Filter == other.Filter;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is GPUTextureBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Texture, (int)Filter);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
}
}