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4451f5feb280165bd06caeeff37cdcd3925787a6
FlaxEngine
/
Source
/
Engine
/
Networking
History
Wojtek Figat
21b90fb829
Fix crash when spawning large amount of network objects at once by sending spawn message in parts
...
#1344
2023-09-01 11:42:31 +02:00
..
Components
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Drivers
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INetworkDriver.h
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INetworkObject.h
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INetworkSerializable.h
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NetworkChannelType.h
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NetworkClient.cs
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NetworkClient.h
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NetworkConfig.h
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NetworkConnection.h
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NetworkConnectionState.h
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NetworkEvent.h
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Networking.Build.cs
…
NetworkInternal.h
Fix crash when spawning large amount of network objects at once by sending spawn message in parts
2023-09-01 11:42:31 +02:00
NetworkManager.cpp
Fix crash when spawning large amount of network objects at once by sending spawn message in parts
2023-09-01 11:42:31 +02:00
NetworkManager.h
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NetworkMessage.cs
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NetworkMessage.h
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NetworkPeer.cpp
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NetworkPeer.h
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NetworkReplicationHierarchy.cpp
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NetworkReplicationHierarchy.cs
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NetworkReplicationHierarchy.h
…
NetworkReplicator.cpp
Fix crash when spawning large amount of network objects at once by sending spawn message in parts
2023-09-01 11:42:31 +02:00
NetworkReplicator.cs
…
NetworkReplicator.h
…
NetworkRpc.h
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NetworkSettings.h
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NetworkStats.h
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NetworkStream.cpp
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NetworkStream.cs
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NetworkStream.h
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Types.h
…