45 lines
1.5 KiB
C#
45 lines
1.5 KiB
C#
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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using System;
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namespace FlaxEngine
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{
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/// <summary>
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/// Logs handler.
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/// </summary>
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public interface ILogHandler
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{
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/// <summary>
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/// Occurs on sending a log message.
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/// </summary>
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event LogDelegate SendLog;
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/// <summary>
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/// Occurs on sending a exception log message.
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/// </summary>
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event LogExceptionDelegate SendExceptionLog;
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/// <summary>
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/// Logs the raw message to the log.
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/// </summary>
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/// <param name="logType">Type of the log message. Not: fatal will stop the engine. Error may show a message popup.</param>
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/// <param name="message">The message contents.</param>
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void LogWrite(LogType logType, string message);
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/// <summary>
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/// <para>A variant of ILogHandler.LogFormat that logs an exception message.</para>
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/// </summary>
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/// <param name="exception">Runtime Exception.</param>
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/// <param name="context">Object to which the message applies.</param>
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void LogException(Exception exception, Object context);
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/// <summary>
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/// <para>Logs a formatted message.</para>
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/// </summary>
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/// <param name="logType">The type of the log message.</param>
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/// <param name="context">Object to which the message applies.</param>
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/// <param name="message">Message to log.</param>
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void Log(LogType logType, Object context, string message);
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}
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}
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