29 lines
846 B
C++
29 lines
846 B
C++
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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#if GRAPHICS_API_VULKAN
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#include "GPUAdapterVulkan.h"
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#include "GPUDeviceVulkan.h"
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#include "RenderToolsVulkan.h"
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GPUAdapterVulkan::GPUAdapterVulkan(VkPhysicalDevice gpu)
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: Gpu(gpu)
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{
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// Query device information
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vkGetPhysicalDeviceProperties(gpu, &GpuProps);
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#if VULKAN_ENABLE_DESKTOP_HMD_SUPPORT
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if (GPUDeviceVulkan::OptionalDeviceExtensions.HasKHRGetPhysicalDeviceProperties2)
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{
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VkPhysicalDeviceProperties2KHR GpuProps2;
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RenderToolsVulkan::ZeroStruct(GpuProps2, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR);
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GpuProps2.pNext = &GpuProps2;
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RenderToolsVulkan::ZeroStruct(GpuIdProps, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR);
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vkGetPhysicalDeviceProperties2KHR(Gpu, &GpuProps2);
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}
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#endif
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Description = GpuProps.deviceName;
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}
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#endif
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