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4aab1be3d60cd1732636c50ad367e4c935ab4617
FlaxEngine/Source/Editor/SceneGraph
History
Wojtek Figat a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
..
Actors
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
2025-01-06 22:47:19 +01:00
GUI
Select dropped actors that are reparented.
2024-12-03 17:59:30 -06:00
ActorChildNode.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
ActorNode.cs
Check for null in Actor node IsActive.
2025-01-23 21:28:09 -06:00
ActorNodeWithIcon.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
LocalSceneGraph.cs
Add Actor.HasScene and Script.HasScene
2024-04-20 20:58:55 +03:00
RootNode.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
SceneGraphFactory.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
SceneGraphNode.cs
Fix crash when scene graph node gets somehow duplicated by internal error in Editor
2024-03-05 16:31:14 +01:00
SceneGraphTools.cs
Fix bug in actors duplicate action due to incorrect actors list setup
2024-03-07 20:23:00 +01:00
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