Files
FlaxEngine/Source/Engine/GraphicsDevice/OpenGL/GPUSwapChainOGL.h
2020-12-07 23:40:54 +01:00

39 lines
790 B
C++

// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Graphics/GPUSwapChain.h"
#include "GPUDeviceOGL.h"
#include "GPUResourceOGL.h"
#include "GPUTextureViewOGL.h"
#include "IncludeOpenGLHeaders.h"
#if GRAPHICS_API_OPENGL
/// <summary>
/// Graphics Device rendering output for OpenGL
/// </summary>
class GPUSwapChainOGL : public GPUResourceOGL<GPUSwapChain>
{
protected:
GPUTextureViewOGL _backBufferHandle;
GPUSwapChainOGL(GPUDeviceOGL* device, Window* parent);
public:
// Init
static GPUSwapChainOGL* Create(GPUDeviceOGL* device, Window* parent, int32 width, int32 height, bool fullscreen);
public:
// [GPUSwapChain]
GPUTextureView* GetBackBufferView() const override
{
return (GPUTextureView*)&_backBufferHandle;
}
};
#endif