Files
FlaxEngine/Source/Engine/GraphicsDevice/OpenGL/IShaderResourceOGL.h
2020-12-07 23:40:54 +01:00

13 lines
204 B
C++

// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Core/Types/BaseTypes.h"
class IShaderResourceOGL
{
public:
virtual void Bind(int32 slotIndex) = 0;
};