Files
FlaxEngine/Source/Editor/Content/Proxy/MaterialProxy.cs
2021-01-02 14:28:49 +01:00

153 lines
5.1 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.Viewport.Previews;
using FlaxEditor.Windows;
using FlaxEditor.Windows.Assets;
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.Content
{
/// <summary>
/// A <see cref="Material"/> asset proxy object.
/// </summary>
/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
public class MaterialProxy : BinaryAssetProxy
{
private MaterialPreview _preview;
/// <inheritdoc />
public override string Name => "Material";
/// <inheritdoc />
public override EditorWindow Open(Editor editor, ContentItem item)
{
return new MaterialWindow(editor, item as AssetItem);
}
/// <inheritdoc />
public override Color AccentColor => Color.FromRGB(0x16a085);
/// <inheritdoc />
public override Type AssetType => typeof(Material);
/// <inheritdoc />
public override bool CanCreate(ContentFolder targetLocation)
{
return targetLocation.CanHaveAssets;
}
/// <inheritdoc />
public override void Create(string outputPath, object arg)
{
if (Editor.CreateAsset(Editor.NewAssetType.Material, outputPath))
throw new Exception("Failed to create new asset.");
}
/// <inheritdoc />
public override void OnContentWindowContextMenu(ContextMenu menu, ContentItem item)
{
base.OnContentWindowContextMenu(menu, item);
if (item is BinaryAssetItem binaryAssetItem)
{
var button = menu.AddButton("Create Material Instance", CreateMaterialInstanceClicked);
button.Tag = binaryAssetItem;
}
}
private void CreateMaterialInstanceClicked(ContextMenuButton obj)
{
var binaryAssetItem = (BinaryAssetItem)obj.Tag;
CreateMaterialInstance(binaryAssetItem);
}
/// <summary>
/// Creates the material instance from the given material.
/// </summary>
/// <param name="materialItem">The material item to use as a base material.</param>
public static void CreateMaterialInstance(BinaryAssetItem materialItem)
{
if (materialItem == null)
throw new ArgumentNullException();
var materialInstanceProxy = Editor.Instance.ContentDatabase.GetProxy<MaterialInstance>();
Editor.Instance.Windows.ContentWin.NewItem(materialInstanceProxy, null, item => OnMaterialInstanceCreated(item, materialItem));
}
private static void OnMaterialInstanceCreated(ContentItem item, BinaryAssetItem materialItem)
{
var assetItem = (AssetItem)item;
var materialInstance = FlaxEngine.Content.LoadAsync<MaterialInstance>(assetItem.ID);
if (materialInstance == null || materialInstance.WaitForLoaded())
{
Editor.LogError("Failed to load created material instance.");
return;
}
materialInstance.BaseMaterial = FlaxEngine.Content.LoadAsync<Material>(materialItem.ID);
materialInstance.Save();
}
/// <inheritdoc />
public override void OnThumbnailDrawPrepare(ThumbnailRequest request)
{
if (_preview == null)
{
_preview = new MaterialPreview(false)
{
RenderOnlyWithWindow = false,
AnchorPreset = AnchorPresets.StretchAll,
Offsets = Margin.Zero,
};
_preview.Task.Enabled = false;
var eyeAdaptation = _preview.PostFxVolume.EyeAdaptation;
eyeAdaptation.Mode = EyeAdaptationMode.None;
eyeAdaptation.OverrideFlags |= EyeAdaptationSettingsOverride.Mode;
_preview.PostFxVolume.EyeAdaptation = eyeAdaptation;
}
// TODO: disable streaming for dependant assets during thumbnail rendering (and restore it after)
}
/// <inheritdoc />
public override bool CanDrawThumbnail(ThumbnailRequest request)
{
return _preview.HasLoadedAssets;
}
/// <inheritdoc />
public override void OnThumbnailDrawBegin(ThumbnailRequest request, ContainerControl guiRoot, GPUContext context)
{
_preview.Material = (Material)request.Asset;
_preview.Parent = guiRoot;
_preview.SyncBackbufferSize();
_preview.Task.OnDraw();
}
/// <inheritdoc />
public override void OnThumbnailDrawEnd(ThumbnailRequest request, ContainerControl guiRoot)
{
_preview.Material = null;
_preview.Parent = null;
}
/// <inheritdoc />
public override void Dispose()
{
if (_preview != null)
{
_preview.Dispose();
_preview = null;
}
base.Dispose();
}
}
}