63 lines
1.8 KiB
C#
63 lines
1.8 KiB
C#
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
|
|
|
|
using System;
|
|
using FlaxEngine.Json;
|
|
|
|
namespace FlaxEngine
|
|
{
|
|
partial class JsonAsset
|
|
{
|
|
/// <summary>
|
|
/// Creates the serialized object instance from the json asset data.
|
|
/// </summary>
|
|
/// <returns>The created object or null.</returns>
|
|
public T CreateInstance<T>()
|
|
{
|
|
return (T)CreateInstance();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates the serialized object instance from the json asset data.
|
|
/// </summary>
|
|
/// <returns>The created object or null.</returns>
|
|
public object CreateInstance()
|
|
{
|
|
if (WaitForLoaded())
|
|
return null;
|
|
|
|
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
|
var dataTypeName = DataTypeName;
|
|
|
|
for (int i = 0; i < assemblies.Length; i++)
|
|
{
|
|
var assembly = assemblies[i];
|
|
if (assembly != null)
|
|
{
|
|
var type = assembly.GetType(dataTypeName);
|
|
if (type != null)
|
|
{
|
|
object obj = null;
|
|
try
|
|
{
|
|
// Create instance
|
|
obj = Activator.CreateInstance(type);
|
|
|
|
// Deserialize object
|
|
var data = Data;
|
|
JsonSerializer.Deserialize(obj, data);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.LogException(ex);
|
|
}
|
|
|
|
return obj;
|
|
}
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
}
|