Files
FlaxEngine/Source/Engine/Physics/Joints/SliderJoint.cpp
2021-01-02 14:28:49 +01:00

107 lines
3.3 KiB
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "SliderJoint.h"
#include "Engine/Serialization/Serialization.h"
#include "Engine/Physics/Utilities.h"
#include "Engine/Physics/Physics.h"
#include <ThirdParty/PhysX/extensions/PxPrismaticJoint.h>
SliderJoint::SliderJoint(const SpawnParams& params)
: Joint(params)
, _flags(SliderJointFlag::Limit)
{
_limit.Lower = -50.0f;
_limit.Upper = 50.0f;
}
void SliderJoint::SetFlags(const SliderJointFlag value)
{
if (_flags == value)
return;
_flags = value;
if (_joint)
{
auto joint = static_cast<PxPrismaticJoint*>(_joint);
joint->setPrismaticJointFlag(PxPrismaticJointFlag::eLIMIT_ENABLED, (_flags & SliderJointFlag::Limit) != 0);
}
}
void SliderJoint::SetLimit(const LimitLinearRange& value)
{
if (_limit == value)
return;
_limit = value;
if (_joint)
{
auto joint = static_cast<PxPrismaticJoint*>(_joint);
PxJointLinearLimitPair limit(*Physics::GetTolerancesScale(), value.Lower, value.Upper, value.ContactDist);
limit.stiffness = value.Spring.Stiffness;
limit.damping = value.Spring.Damping;
limit.restitution = value.Restitution;
joint->setLimit(limit);
}
}
float SliderJoint::GetCurrentPosition() const
{
return _joint ? static_cast<PxPrismaticJoint*>(_joint)->getPosition() : 0.0f;
}
float SliderJoint::GetCurrentVelocity() const
{
return _joint ? static_cast<PxPrismaticJoint*>(_joint)->getVelocity() : 0.0f;
}
void SliderJoint::Serialize(SerializeStream& stream, const void* otherObj)
{
// Base
Joint::Serialize(stream, otherObj);
SERIALIZE_GET_OTHER_OBJ(SliderJoint);
SERIALIZE_MEMBER(Flags, _flags);
SERIALIZE_MEMBER(ContactDist, _limit.ContactDist);
SERIALIZE_MEMBER(Restitution, _limit.Restitution);
SERIALIZE_MEMBER(Stiffness, _limit.Spring.Stiffness);
SERIALIZE_MEMBER(Damping, _limit.Spring.Damping);
SERIALIZE_MEMBER(LowerLimit, _limit.Lower);
SERIALIZE_MEMBER(UpperLimit, _limit.Upper);
}
void SliderJoint::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
{
// Base
Joint::Deserialize(stream, modifier);
DESERIALIZE_MEMBER(Flags, _flags);
DESERIALIZE_MEMBER(ContactDist, _limit.ContactDist);
DESERIALIZE_MEMBER(Restitution, _limit.Restitution);
DESERIALIZE_MEMBER(Stiffness, _limit.Spring.Stiffness);
DESERIALIZE_MEMBER(Damping, _limit.Spring.Damping);
DESERIALIZE_MEMBER(LowerLimit, _limit.Lower);
DESERIALIZE_MEMBER(UpperLimit, _limit.Upper);
}
PxJoint* SliderJoint::CreateJoint(JointData& data)
{
const PxTransform trans0(C2P(data.Pos0), C2P(data.Rot0));
const PxTransform trans1(C2P(data.Pos1), C2P(data.Rot1));
auto joint = PxPrismaticJointCreate(*data.Physics, data.Actor0, trans0, data.Actor1, trans1);
int32 flags = 0;
if (_flags & SliderJointFlag::Limit)
flags |= PxPrismaticJointFlag::eLIMIT_ENABLED;
joint->setPrismaticJointFlags(static_cast<PxPrismaticJointFlag::Enum>(flags));
PxJointLinearLimitPair limit(*Physics::GetTolerancesScale(), _limit.Lower, _limit.Upper, _limit.ContactDist);
limit.stiffness = _limit.Spring.Stiffness;
limit.damping = _limit.Spring.Damping;
limit.restitution = _limit.Restitution;
joint->setLimit(limit);
return joint;
}