108 lines
2.2 KiB
C
108 lines
2.2 KiB
C
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Engine/Core/Math/Vector2.h"
|
|
#include "Engine/Core/Math/Vector3.h"
|
|
#include "Engine/Core/Math/Vector4.h"
|
|
#include "Engine/Core/Math/Quaternion.h"
|
|
#include "Engine/Core/Math/BoundingBox.h"
|
|
#include <ThirdParty/PhysX/foundation/PxVec2.h>
|
|
#include <ThirdParty/PhysX/foundation/PxVec3.h>
|
|
#include <ThirdParty/PhysX/foundation/PxVec4.h>
|
|
#include <ThirdParty/PhysX/foundation/PxQuat.h>
|
|
#include <ThirdParty/PhysX/foundation/PxBounds3.h>
|
|
#include <ThirdParty/PhysX/characterkinematic/PxExtended.h>
|
|
#include <ThirdParty/PhysX/PxShape.h>
|
|
#include "PhysicsSettings.h"
|
|
|
|
//////////////////////////// Conversion between PhysX and Flax types
|
|
|
|
inline PxVec2& C2P(const Vector2& v)
|
|
{
|
|
return *(PxVec2*)&v;
|
|
}
|
|
|
|
inline PxVec3& C2P(const Vector3& v)
|
|
{
|
|
return *(PxVec3*)&v;
|
|
}
|
|
|
|
inline PxVec4& C2P(const Vector4& v)
|
|
{
|
|
return *(PxVec4*)&v;
|
|
}
|
|
|
|
inline PxQuat& C2P(const Quaternion& v)
|
|
{
|
|
return *(PxQuat*)&v;
|
|
}
|
|
|
|
inline PxBounds3& C2P(const BoundingBox& v)
|
|
{
|
|
return *(PxBounds3*)&v;
|
|
}
|
|
|
|
////////////////////////////
|
|
|
|
inline Vector2& P2C(const PxVec2& v)
|
|
{
|
|
return *(Vector2*)&v;
|
|
}
|
|
|
|
inline Vector3& P2C(const PxVec3& v)
|
|
{
|
|
return *(Vector3*)&v;
|
|
}
|
|
|
|
inline Vector4& P2C(const PxVec4& v)
|
|
{
|
|
return *(Vector4*)&v;
|
|
}
|
|
|
|
inline Quaternion& P2C(const PxQuat& v)
|
|
{
|
|
return *(Quaternion*)&v;
|
|
}
|
|
|
|
inline BoundingBox& P2C(const PxBounds3& v)
|
|
{
|
|
return *(BoundingBox*)&v;
|
|
}
|
|
|
|
inline Vector3 P2C(const PxExtendedVec3& v)
|
|
{
|
|
#ifdef PX_BIG_WORLDS
|
|
return Vector3((float)v.x, (float)v.y, (float)v.z);
|
|
#else
|
|
return *(Vector3*)&v;
|
|
#endif
|
|
}
|
|
|
|
////////////////////////////
|
|
|
|
inline PxShapeFlags GetShapeFlags(bool isTrigger, bool isEnabled)
|
|
{
|
|
#if WITH_PVD
|
|
PxShapeFlags flags = PxShapeFlag::eVISUALIZATION;
|
|
#else
|
|
PxShapeFlags flags = static_cast<PxShapeFlags>(0);
|
|
#endif
|
|
|
|
if (isEnabled)
|
|
{
|
|
if (isTrigger)
|
|
{
|
|
flags |= PxShapeFlag::eTRIGGER_SHAPE;
|
|
if (PhysicsSettings::Instance()->QueriesHitTriggers)
|
|
flags |= PxShapeFlag::eSCENE_QUERY_SHAPE;
|
|
}
|
|
else
|
|
{
|
|
flags = PxShapeFlag::eSIMULATION_SHAPE | PxShapeFlag::eSCENE_QUERY_SHAPE;
|
|
}
|
|
}
|
|
|
|
return flags;
|
|
}
|