163 lines
6.3 KiB
C++
163 lines
6.3 KiB
C++
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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#pragma once
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#include "Engine/Core/Types/BaseTypes.h"
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#include "Engine/Platform/Types.h"
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/// <summary>
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/// Specifies whether to search the current directory, or the current directory and all subdirectories.
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/// </summary>
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enum class DirectorySearchOption
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{
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/// <summary>
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/// Includes the current directory and all its subdirectories in a search operation.This option includes reparse points such as mounted drives and symbolic links in the search.
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/// </summary>
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AllDirectories,
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/// <summary>
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/// Includes only the current directory in a search operation.
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/// </summary>
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TopDirectoryOnly,
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};
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/// <summary>
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/// Special system folder types.
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/// </summary>
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enum class SpecialFolder
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{
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Desktop,
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Documents,
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Pictures,
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AppData,
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LocalAppData,
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ProgramData,
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Temporary,
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};
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API_INJECT_CPP_CODE("#include \"Engine/Platform/FileSystem.h\"");
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/// <summary>
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/// Platform implementation of filesystem service.
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/// </summary>
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API_CLASS(Static, Name="FileSystem") class FLAXENGINE_API FileSystemBase
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(FileSystemBase);
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/// <summary>
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/// Displays a standard dialog box that prompts the user to open a file(s).
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/// </summary>
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/// <param name="parentWindow">The parent window or null.</param>
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/// <param name="initialDirectory">The initial directory.</param>
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/// <param name="filter">The custom filter.</param>
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/// <param name="multiSelect">True if allow multiple files to be selected, otherwise use single-file mode.</param>
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/// <param name="title">The dialog title.</param>
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/// <param name="filenames">The output names of the files picked by the user.</param>
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/// <returns>True if failed, otherwise false.</returns>
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API_FUNCTION() static bool ShowOpenFileDialog(Window* parentWindow, const StringView& initialDirectory, const StringView& filter, bool multiSelect, const StringView& title, API_PARAM(Out) Array<String, HeapAllocation>& filenames);
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/// <summary>
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/// Displays a standard dialog box that prompts the user to save a file(s).
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/// </summary>
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/// <param name="parentWindow">The parent window.</param>
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/// <param name="initialDirectory">The initial directory.</param>
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/// <param name="filter">The filter.</param>
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/// <param name="multiSelect">True if allow multiple files to be selected, otherwise use single-file mode.</param>
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/// <param name="title">The title.</param>
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/// <param name="filenames">The output names of the files picked by the user.</param>
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/// <returns>True if failed, otherwise false.</returns>
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API_FUNCTION() static bool ShowSaveFileDialog(Window* parentWindow, const StringView& initialDirectory, const StringView& filter, bool multiSelect, const StringView& title, API_PARAM(Out) Array<String, HeapAllocation>& filenames);
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/// <summary>
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/// Displays a standard dialog box that prompts the user to select a folder.
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/// </summary>
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/// <param name="parentWindow">The parent window.</param>
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/// <param name="initialDirectory">The initial directory.</param>
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/// <param name="title">The dialog title.</param>
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/// <param name="path">The output path.</param>
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/// <returns>True if failed, otherwise false.</returns>
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API_FUNCTION() static bool ShowBrowseFolderDialog(Window* parentWindow, const StringView& initialDirectory, const StringView& title, API_PARAM(Out) StringView& path);
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/// <summary>
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/// Opens a standard file explorer application and navigates to the given directory.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns>True if failed, otherwise false.</returns>
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API_FUNCTION() static bool ShowFileExplorer(const StringView& path);
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public:
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static void SaveBitmapToFile(byte* data, uint32 width, uint32 height, uint32 bitsPerPixel, const uint32 padding, const String& path);
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public:
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static bool AreFilePathsEqual(const StringView& path1, const StringView& path2);
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/// <summary>
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/// Normalize input path for valid path name for current platform file system
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/// </summary>
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/// <param name="path">Path to normalize</param>
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static void NormalizePath(String& path);
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/// <summary>
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/// Check if path type is relative
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/// </summary>
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/// <param name="path">Input path to check</param>
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/// <returns>True if input path is relative one, otherwise false</returns>
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static bool IsRelative(const String& path);
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/// <summary>
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/// Retrieves file extension (without a dot)
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/// </summary>
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/// <param name="path">Input path to process</param>
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/// <returns>File extension</returns>
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static String GetExtension(const StringView& path);
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/// <summary>
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/// Gets the file path to the temporary file that can be created and used.
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/// </summary>
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/// <param name="tmpPath">The temporary path.</param>
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static void GetTempFilePath(String& tmpPath);
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public:
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static bool CopyFile(const String& dst, const String& src);
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static bool CopyDirectory(const String& dst, const String& src, bool withSubDirectories);
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public:
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/// <summary>
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/// Converts path relative to the engine startup folder into absolute path
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/// </summary>
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/// <param name="path">Path relative to the engine directory</param>
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/// <returns>Absolute path</returns>
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static String ConvertRelativePathToAbsolute(const String& path);
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/// <summary>
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/// Converts path relative to basePath into absolute path
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/// </summary>
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/// <param name="basePath">Base path</param>
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/// <param name="path">Path relative to basePath</param>
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/// <returns>Absolute path</returns>
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static String ConvertRelativePathToAbsolute(const String& basePath, const String& path);
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/// <summary>
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/// Converts absolute path into relative path to engine startup folder
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/// </summary>
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/// <param name="path">Absolute path</param>
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/// <returns>Relative path</returns>
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static String ConvertAbsolutePathToRelative(const String& path);
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/// <summary>
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/// Converts absolute path into relative path to basePath
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/// </summary>
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/// <param name="basePath">Base path</param>
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/// <param name="path">Absolute path</param>
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/// <returns>Relative path</returns>
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static String ConvertAbsolutePathToRelative(const String& basePath, const String& path);
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private:
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static bool DirectoryCopyHelper(const String& dst, const String& src, bool withSubDirectories);
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};
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