Files
FlaxEngine/Source/Engine/UI/GUI/Panels/VerticalPanel.cs
2021-01-02 14:28:49 +01:00

63 lines
1.8 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
namespace FlaxEngine.GUI
{
/// <summary>
/// This panel arranges child controls vertically.
/// </summary>
/// <seealso cref="FlaxEngine.GUI.PanelWithMargins" />
public class VerticalPanel : PanelWithMargins
{
/// <summary>
/// Initializes a new instance of the <see cref="VerticalPanel"/> class.
/// </summary>
public VerticalPanel()
{
}
/// <inheritdoc />
protected override void PerformLayoutBeforeChildren()
{
base.PerformLayoutBeforeChildren();
// Pre-set width of all controls
float w = Width - _margin.Width;
for (int i = 0; i < _children.Count; i++)
{
Control c = _children[i];
if (c.Visible)
{
c.Width = w;
}
}
}
/// <inheritdoc />
protected override void PerformLayoutAfterChildren()
{
// Sort controls from top to bottom
float y = _margin.Top;
float w = Width - _margin.Width;
bool hasAnyItem = false;
for (int i = 0; i < _children.Count; i++)
{
Control c = _children[i];
if (c.Visible)
{
var h = c.Height;
c.Bounds = new Rectangle(_margin.Left + _offset.X, y + _offset.Y, w, h);
y = c.Bottom + _spacing;
hasAnyItem = true;
}
}
if (hasAnyItem)
y -= _spacing;
y += _margin.Bottom;
// Update size
if (_autoSize)
Height = y;
}
}
}