Files
FlaxEngine/Source/Tools/Flax.Build/Bindings/FunctionInfo.cs
2020-12-07 23:40:54 +01:00

77 lines
2.0 KiB
C#

// Copyright (c) 2012-2019 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
namespace Flax.Build.Bindings
{
/// <summary>
/// The native method information for bindings generator.
/// </summary>
public class FunctionInfo : MemberInfo
{
public struct ParameterInfo
{
public string Name;
public TypeInfo Type;
public string DefaultValue;
public string Attributes;
public bool IsRef;
public bool IsOut;
public bool HasDefaultValue => !string.IsNullOrEmpty(DefaultValue);
public bool HasAttribute(string name)
{
return Attributes != null && Attributes.Contains(name);
}
public override string ToString()
{
var result = Type + " " + Name;
if (HasDefaultValue)
result += " = " + DefaultValue;
return result;
}
}
public struct GlueInfo
{
public bool UseReferenceForResult;
public List<ParameterInfo> CustomParameters;
}
public string UniqueName;
public TypeInfo ReturnType;
public List<ParameterInfo> Parameters;
public bool IsVirtual;
public bool IsConst;
public bool NoProxy;
public GlueInfo Glue;
public override string ToString()
{
var result = string.Empty;
if (IsStatic)
result += "static ";
else if (IsVirtual)
result += "virtual ";
result += ReturnType + " " + Name + "(";
for (int i = 0; i < Parameters.Count; i++)
{
if (i > 0)
result += ", ";
result += Parameters[i];
}
result += ")";
if (IsConst)
result += " const";
return result;
}
}
}