Files
FlaxEngine/Source/Tools/FlaxEngine.Tests/TestEditorStates.cs
2021-01-02 14:28:49 +01:00

49 lines
1.2 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using FlaxEditor.States;
using NUnit.Framework;
namespace FlaxEditor.Tests
{
[TestFixture]
public class TestEditorStates
{
/*[Test]
public void TestScriptsCompiledBeforeInit()
{
Editor editor = new Editor();
try
{
Scripting.ScriptsBuilder.CompilationsCount = 2;
editor.Init();
// Mock scripts compilation finish
}
finally
{
editor.Exit();
}
}*/
/*
[Test]
[Ignore("TODO: finish building api for unit tests")]
public void TestStatesChain()
{
Editor editor = new Editor();
editor.Init(true, true);
editor.EnsureState<LoadingState>();
// Mock scripts compilation finish
editor.Update();
ScriptsBuilder.Internal_OnEvent(ScriptsBuilder.EventType.CompileEndGood);
editor.Update();
editor.EnsureState<EditingSceneState>();
editor.Exit();
editor.EnsureState<ClosingState>();
}*/
}
}