57 lines
2.2 KiB
C#
57 lines
2.2 KiB
C#
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
|
|
|
using System.IO;
|
|
using Flax.Build;
|
|
using Flax.Build.NativeCpp;
|
|
|
|
/// <summary>
|
|
/// Engine module.
|
|
/// </summary>
|
|
public class Engine : EngineModule
|
|
{
|
|
/// <inheritdoc />
|
|
public override void Setup(BuildOptions options)
|
|
{
|
|
base.Setup(options);
|
|
|
|
options.PublicDependencies.Add("Animations");
|
|
options.PublicDependencies.Add("Audio");
|
|
options.PublicDependencies.Add("Content");
|
|
options.PublicDependencies.Add("Debug");
|
|
options.PublicDependencies.Add("Foliage");
|
|
options.PublicDependencies.Add("Graphics");
|
|
options.PublicDependencies.Add("Renderer");
|
|
options.PublicDependencies.Add("Render2D");
|
|
options.PublicDependencies.Add("Input");
|
|
options.PublicDependencies.Add("Level");
|
|
options.PublicDependencies.Add("Navigation");
|
|
options.PublicDependencies.Add("Networking");
|
|
options.PublicDependencies.Add("Physics");
|
|
options.PublicDependencies.Add("Particles");
|
|
options.PublicDependencies.Add("Scripting");
|
|
options.PublicDependencies.Add("Serialization");
|
|
options.PublicDependencies.Add("Streaming");
|
|
options.PublicDependencies.Add("Terrain");
|
|
options.PublicDependencies.Add("Threading");
|
|
options.PublicDependencies.Add("UI");
|
|
options.PublicDependencies.Add("Utilities");
|
|
options.PublicDependencies.Add("Visject");
|
|
options.PublicDependencies.Add("Localization");
|
|
options.PublicDependencies.Add("Online");
|
|
|
|
// Use source folder per platform group
|
|
switch (options.Platform.Target)
|
|
{
|
|
case TargetPlatform.PS4:
|
|
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "PS4", "Engine", "Engine"));
|
|
break;
|
|
case TargetPlatform.PS5:
|
|
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "PS5", "Engine", "Engine"));
|
|
break;
|
|
case TargetPlatform.Switch:
|
|
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "Switch", "Engine", "Engine"));
|
|
break;
|
|
}
|
|
}
|
|
}
|