53 lines
1.8 KiB
C#
53 lines
1.8 KiB
C#
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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namespace FlaxEngine.GUI
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{
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/// <summary>
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/// The styling descriptor for the text block.
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/// </summary>
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public struct TextBlockStyle
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{
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/// <summary>
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/// The text font.
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/// </summary>
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[EditorOrder(0), Tooltip("The text font.")]
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public FontReference Font;
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/// <summary>
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/// The custom material for the text rendering (must be GUI domain).
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/// </summary>
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[EditorOrder(10), Tooltip("The custom material for the text rendering (must be GUI domain).")]
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public MaterialBase CustomMaterial;
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/// <summary>
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/// The text color (tint and opacity).
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/// </summary>
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[EditorOrder(20), Tooltip("The text color (tint and opacity).")]
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public Color Color;
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/// <summary>
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/// The text shadow color (tint and opacity). Set to transparent to disable shadow drawing.
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/// </summary>
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[EditorOrder(30), Tooltip("The text shadow color (tint and opacity). Set to transparent to disable shadow drawing.")]
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public Color ShadowColor;
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/// <summary>
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/// The text shadow offset from the text location. Set to zero to disable shadow drawing.
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/// </summary>
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[EditorOrder(40), Tooltip("The text shadow offset from the text location. Set to zero to disable shadow drawing.")]
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public Vector2 ShadowOffset;
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/// <summary>
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/// The background brush for the selected text range.
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/// </summary>
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[EditorOrder(50), Tooltip("The background brush for the selected text range.")]
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public IBrush BackgroundSelectedBrush;
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/// <summary>
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/// The underline line brush.
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/// </summary>
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[EditorOrder(60), Tooltip("The underline line brush.")]
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public IBrush UnderlineBrush;
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}
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}
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