Files
FlaxEngine/Source/Engine/Scripting/Internal/EngineInternalCalls.cpp
2024-02-26 19:00:48 +01:00

241 lines
7.3 KiB
C++

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "Engine/Platform/Platform.h"
#include "Engine/Animations/Graph/AnimGraph.h"
#include "Engine/Scripting/Scripting.h"
#include "Engine/Scripting/ScriptingType.h"
#include "Engine/Scripting/BinaryModule.h"
#include "Engine/Scripting/ManagedCLR/MAssembly.h"
#include "Engine/Scripting/ManagedCLR/MException.h"
#include "Engine/Scripting/ManagedCLR/MUtils.h"
#include "Engine/Scripting/ManagedCLR/MCore.h"
#if USE_MONO
#include "Engine/Scripting/ManagedCLR/MClass.h"
#include "Engine/Scripting/ManagedCLR/MField.h"
#endif
#include "Engine/Scripting/Internal/InternalCalls.h"
#include "Engine/Core/ObjectsRemovalService.h"
#include "Engine/Profiler/Profiler.h"
#include "FlaxEngine.Gen.h"
#if TRACY_ENABLE && !PROFILE_CPU_USE_TRANSIENT_DATA
#include "Engine/Core/Collections/ChunkedArray.h"
#endif
#include "Engine/Threading/Threading.h"
#if !COMPILE_WITHOUT_CSHARP
#if USE_MONO
DEFINE_INTERNAL_CALL(MObject*) UtilsInternal_ExtractArrayFromList(MObject* obj)
{
MClass* klass = MCore::Object::GetClass(obj);
MField* field = klass->GetField("_items");
MObject* o;
field->GetValue(obj, &o);
return o;
}
#endif
DEFINE_INTERNAL_CALL(void) PlatformInternal_MemoryCopy(void* dst, const void* src, uint64 size)
{
Platform::MemoryCopy(dst, src, size);
}
DEFINE_INTERNAL_CALL(void) PlatformInternal_MemoryClear(void* dst, uint64 size)
{
Platform::MemoryClear(dst, size);
}
DEFINE_INTERNAL_CALL(int32) PlatformInternal_MemoryCompare(const void* buf1, const void* buf2, uint64 size)
{
return Platform::MemoryCompare(buf1, buf2, size);
}
DEFINE_INTERNAL_CALL(void) DebugLogHandlerInternal_LogWrite(LogType level, MString* msgObj)
{
StringView msg;
MUtils::ToString(msgObj, msg);
Log::Logger::Write(level, msg);
}
DEFINE_INTERNAL_CALL(void) DebugLogHandlerInternal_Log(LogType level, MString* msgObj, ScriptingObject* obj, MString* stackTrace)
{
if (msgObj == nullptr)
return;
// Get info
StringView msg;
MUtils::ToString(msgObj, msg);
//const String objName = obj ? obj->ToString() : String::Empty;
// Send event
// TODO: maybe option for build to threat warnings and errors as fatal errors?
//const String logMessage = String::Format(TEXT("Debug:{1} {2}"), objName, *msg);
Log::Logger::Write(level, msg);
}
DEFINE_INTERNAL_CALL(void) DebugLogHandlerInternal_LogException(MObject* exception, ScriptingObject* obj)
{
#if USE_CSHARP
if (exception == nullptr)
return;
// Get info
MException ex(exception);
const String objName = obj ? obj->ToString() : String::Empty;
// Print exception including inner exceptions
// TODO: maybe option for build to threat warnings and errors as fatal errors?
ex.Log(LogType::Warning, objName.GetText());
#endif
}
#endif
#if USE_CSHARP
namespace
{
#if COMPILE_WITH_PROFILER
Array<int32, InlinedAllocation<32>> ManagedEventsGPU;
#if TRACY_ENABLE && !PROFILE_CPU_USE_TRANSIENT_DATA
CriticalSection ManagedSourceLocationsLocker;
struct Location
{
String Name;
StringAnsi NameAnsi;
tracy::SourceLocationData SrcLocation;
};
ChunkedArray<Location, 256> ManagedSourceLocations;
ThreadLocal<uint32> ManagedEventsCount;
#endif
#endif
}
DEFINE_INTERNAL_CALL(void) ProfilerInternal_BeginEvent(MString* nameObj)
{
#if COMPILE_WITH_PROFILER
StringView name;
MUtils::ToString(nameObj, name);
ProfilerCPU::BeginEvent(*name);
#if TRACY_ENABLE
#if PROFILE_CPU_USE_TRANSIENT_DATA
tracy::ScopedZone::Begin(__LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name.Get(), name.Length() );
#else
ScopeLock lock(ManagedSourceLocationsLocker);
tracy::SourceLocationData* srcLoc = nullptr;
for (auto e = ManagedSourceLocations.Begin(); e.IsNotEnd(); ++e)
{
if (name == e->Name)
{
srcLoc = &e->SrcLocation;
break;
}
}
if (!srcLoc)
{
auto& e = ManagedSourceLocations.AddOne();
e.Name = name;
e.NameAnsi = name.Get();
srcLoc = &e.SrcLocation;
srcLoc->name = e.NameAnsi.Get();
srcLoc->function = nullptr;
srcLoc->file = nullptr;
srcLoc->line = 0;
srcLoc->color = 0;
}
//static constexpr tracy::SourceLocationData tracySrcLoc{ nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 };
const bool tracyActive = tracy::ScopedZone::Begin(srcLoc);
if (tracyActive)
ManagedEventsCount.Get()++;
#endif
#endif
#endif
}
DEFINE_INTERNAL_CALL(void) ProfilerInternal_EndEvent()
{
#if COMPILE_WITH_PROFILER
#if TRACY_ENABLE
uint32& tracyActive = ManagedEventsCount.Get();
if (tracyActive > 0)
{
tracyActive--;
tracy::ScopedZone::End();
}
#endif
ProfilerCPU::EndEvent();
#endif
}
DEFINE_INTERNAL_CALL(void) ProfilerInternal_BeginEventGPU(MString* nameObj)
{
#if COMPILE_WITH_PROFILER
const StringView nameChars = MCore::String::GetChars(nameObj);
const auto index = ProfilerGPU::BeginEvent(nameChars.Get());
ManagedEventsGPU.Push(index);
#endif
}
DEFINE_INTERNAL_CALL(void) ProfilerInternal_EndEventGPU()
{
#if COMPILE_WITH_PROFILER
const auto index = ManagedEventsGPU.Pop();
ProfilerGPU::EndEvent(index);
#endif
}
DEFINE_INTERNAL_CALL(bool) ScriptingInternal_HasGameModulesLoaded()
{
return Scripting::HasGameModulesLoaded();
}
DEFINE_INTERNAL_CALL(bool) ScriptingInternal_IsTypeFromGameScripts(MTypeObject* type)
{
return Scripting::IsTypeFromGameScripts(MUtils::GetClass(INTERNAL_TYPE_OBJECT_GET(type)));
}
DEFINE_INTERNAL_CALL(void) ScriptingInternal_FlushRemovedObjects()
{
ObjectsRemovalService::Flush();
}
#endif
void registerFlaxEngineInternalCalls()
{
AnimGraphExecutor::initRuntime();
#if USE_CSHARP
ADD_INTERNAL_CALL("FlaxEngine.Utils::MemoryCopy", &PlatformInternal_MemoryCopy);
ADD_INTERNAL_CALL("FlaxEngine.Utils::MemoryClear", &PlatformInternal_MemoryClear);
ADD_INTERNAL_CALL("FlaxEngine.Utils::MemoryCompare", &PlatformInternal_MemoryCompare);
#if USE_MONO
ADD_INTERNAL_CALL("FlaxEngine.Utils::Internal_ExtractArrayFromList", &UtilsInternal_ExtractArrayFromList);
#endif
ADD_INTERNAL_CALL("FlaxEngine.DebugLogHandler::Internal_LogWrite", &DebugLogHandlerInternal_LogWrite);
ADD_INTERNAL_CALL("FlaxEngine.DebugLogHandler::Internal_Log", &DebugLogHandlerInternal_Log);
ADD_INTERNAL_CALL("FlaxEngine.DebugLogHandler::Internal_LogException", &DebugLogHandlerInternal_LogException);
#endif
}
class ScriptingInternal
{
public:
static void InitRuntime()
{
// Scripting API
ADD_INTERNAL_CALL("FlaxEngine.Scripting::HasGameModulesLoaded", &ScriptingInternal_HasGameModulesLoaded);
ADD_INTERNAL_CALL("FlaxEngine.Scripting::IsTypeFromGameScripts", &ScriptingInternal_IsTypeFromGameScripts);
ADD_INTERNAL_CALL("FlaxEngine.Scripting::FlushRemovedObjects", &ScriptingInternal_FlushRemovedObjects);
// Profiler API
ADD_INTERNAL_CALL("FlaxEngine.Profiler::BeginEvent", &ProfilerInternal_BeginEvent);
ADD_INTERNAL_CALL("FlaxEngine.Profiler::EndEvent", &ProfilerInternal_EndEvent);
ADD_INTERNAL_CALL("FlaxEngine.Profiler::BeginEventGPU", &ProfilerInternal_BeginEventGPU);
ADD_INTERNAL_CALL("FlaxEngine.Profiler::EndEventGPU", &ProfilerInternal_EndEventGPU);
}
};
IMPLEMENT_SCRIPTING_TYPE_NO_SPAWN(Scripting, FlaxEngine, "FlaxEngine.Scripting", nullptr, nullptr);