Files
FlaxEngine/Source/Engine/Scripting/ScriptingObject.cpp
2021-08-19 14:01:54 +02:00

617 lines
19 KiB
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "ScriptingObject.h"
#include "Scripting.h"
#include "BinaryModule.h"
#include "InternalCalls.h"
#include "Engine/Level/Actor.h"
#include "Engine/Core/Log.h"
#include "Engine/Utilities/StringConverter.h"
#include "Engine/Content/Asset.h"
#include "Engine/Content/Content.h"
#include "ManagedCLR/MAssembly.h"
#include "ManagedCLR/MClass.h"
#include "ManagedCLR/MUtils.h"
#include "ManagedCLR/MField.h"
#if PLATFORM_LINUX
#include "ManagedCLR/MCore.h"
#endif
#include "FlaxEngine.Gen.h"
#include <ThirdParty/mono-2.0/mono/metadata/object.h>
#include <ThirdParty/mono-2.0/mono/metadata/appdomain.h>
#define ScriptingObject_unmanagedPtr "__unmanagedPtr"
#define ScriptingObject_id "__internalId"
ScriptingObject::ScriptingObject(const SpawnParams& params)
: _gcHandle(0)
, _type(params.Type)
, _id(params.ID)
{
// Managed objects must have valid and unique ID
ASSERT(_id.IsValid());
}
ScriptingObject::~ScriptingObject()
{
// Ensure that GC handle is empty
ASSERT(_gcHandle == 0);
// Ensure that object has been already unregistered
if (IsRegistered())
UnregisterObject();
Deleted(this);
// Handle custom scripting objects removing
if (Flags & ObjectFlags::IsCustomScriptingType)
{
_type.Module->OnObjectDeleted(this);
}
}
MonoObject* ScriptingObject::GetManagedInstance() const
{
return _gcHandle ? mono_gchandle_get_target(_gcHandle) : nullptr;
}
MonoObject* ScriptingObject::GetOrCreateManagedInstance() const
{
MonoObject* managedInstance = GetManagedInstance();
if (!managedInstance)
{
const_cast<ScriptingObject*>(this)->CreateManaged();
managedInstance = GetManagedInstance();
}
return managedInstance;
}
MClass* ScriptingObject::GetClass() const
{
return _type ? _type.GetType().ManagedClass : nullptr;
}
ScriptingObject* ScriptingObject::ToNative(MonoObject* obj)
{
ScriptingObject* ptr = nullptr;
if (obj)
{
// TODO: cache the field offset from object and read directly from object pointer
const auto ptrField = mono_class_get_field_from_name(mono_object_get_class(obj), ScriptingObject_unmanagedPtr);
CHECK_RETURN(ptrField, nullptr);
mono_field_get_value(obj, ptrField, &ptr);
}
return ptr;
}
bool ScriptingObject::Is(const ScriptingTypeHandle& type) const
{
CHECK_RETURN(type, false);
return _type == type || CanCast(GetClass(), type.GetType().ManagedClass);
}
void ScriptingObject::ChangeID(const Guid& newId)
{
ASSERT(newId.IsValid() && newId != _id);
const Guid prevId = _id;
_id = newId;
// Update managed instance
const auto managedInstance = GetManagedInstance();
const auto monoClass = GetClass();
if (managedInstance && monoClass)
{
const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
if (monoIdField)
monoIdField->SetValue(managedInstance, &_id);
}
// Update scripting
if (IsRegistered())
Scripting::OnObjectIdChanged(this, prevId);
_type.GetType().Module->OnObjectIdChanged(this, prevId);
}
void ScriptingObject::OnManagedInstanceDeleted()
{
// Release the handle
if (_gcHandle)
{
mono_gchandle_free(_gcHandle);
_gcHandle = 0;
}
// Unregister object
if (IsRegistered())
UnregisterObject();
// Self destruct
DeleteObject();
}
void ScriptingObject::OnScriptingDispose()
{
// Delete C# object
DestroyManaged();
// Delete C++ object
DeleteObject();
}
MonoObject* ScriptingObject::CreateManagedInternal()
{
#if BUILD_DEBUG
ASSERT(!HasManagedInstance());
#endif
// Get class
MClass* monoClass = GetClass();
if (monoClass == nullptr)
{
LOG(Warning, "Missing managed class for object with id {0}", GetID());
return nullptr;
}
// Allocate managed instance
MonoObject* managedInstance = mono_object_new(mono_domain_get(), monoClass->GetNative());
if (managedInstance == nullptr)
{
LOG(Warning, "Failed to create new instance of the object of type {0}", String(monoClass->GetFullName()));
}
// Set handle to unmanaged object
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
const void* value = this;
monoUnmanagedPtrField->SetValue(managedInstance, &value);
}
// Set object id
const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
if (monoIdField)
{
monoIdField->SetValue(managedInstance, (void*)&_id);
}
// Initialize managed instance (calls constructor)
mono_runtime_object_init(managedInstance);
return managedInstance;
}
void ScriptingObject::DestroyManaged()
{
// Get managed instance
const auto managedInstance = GetManagedInstance();
// Reset managed to unmanaged pointer
if (managedInstance)
{
if (const auto monoClass = GetClass())
{
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
void* param = nullptr;
monoUnmanagedPtrField->SetValue(managedInstance, &param);
}
}
}
// Clear the handle
if (_gcHandle)
{
mono_gchandle_free(_gcHandle);
_gcHandle = 0;
}
}
void ScriptingObject::RegisterObject()
{
ASSERT(!IsRegistered());
Flags |= ObjectFlags::IsRegistered;
Scripting::RegisterObject(this);
}
void ScriptingObject::UnregisterObject()
{
ASSERT(IsRegistered());
Flags &= ~ObjectFlags::IsRegistered;
Scripting::UnregisterObject(this);
}
bool ScriptingObject::CanCast(const ScriptingTypeHandle& from, const ScriptingTypeHandle& to)
{
if (!from && !to)
return true;
CHECK_RETURN(from && to, false);
return CanCast(from.GetType().ManagedClass, to.GetType().ManagedClass);
}
bool ScriptingObject::CanCast(MClass* from, MClass* to)
{
if (!from && !to)
return true;
CHECK_RETURN(from && to, false);
#if PLATFORM_LINUX
// Cannot enter GC unsafe region if the thread is not attached
MCore::AttachThread();
#endif
return from->IsSubClassOf(to);
}
bool ScriptingObject::CanCast(MClass* from, MonoClass* to)
{
if (!from && !to)
return true;
CHECK_RETURN(from && to, false);
#if PLATFORM_LINUX
// Cannot enter GC unsafe region if the thread is not attached
MCore::AttachThread();
#endif
return from->IsSubClassOf(to);
}
void ScriptingObject::OnDeleteObject()
{
// Cleanup managed object
DestroyManaged();
// Unregister
if (IsRegistered())
UnregisterObject();
// Base
RemovableObject::OnDeleteObject();
}
String ScriptingObject::ToString() const
{
return _type ? String(_type.GetType().ManagedClass->GetFullName()) : String::Empty;
}
ManagedScriptingObject::ManagedScriptingObject(const SpawnParams& params)
: ScriptingObject(params)
{
}
void ManagedScriptingObject::CreateManaged()
{
MonoObject* managedInstance = CreateManagedInternal();
if (managedInstance)
{
// Cache the GC handle to the object (used to track the target object because it can be moved in a memory)
_gcHandle = mono_gchandle_new_weakref(managedInstance, false);
// Ensure to be registered
if (!IsRegistered())
RegisterObject();
}
}
PersistentScriptingObject::PersistentScriptingObject(const SpawnParams& params)
: ScriptingObject(params)
{
}
PersistentScriptingObject::~PersistentScriptingObject()
{
PersistentScriptingObject::DestroyManaged();
}
void PersistentScriptingObject::OnManagedInstanceDeleted()
{
// Cleanup
if (_gcHandle)
{
mono_gchandle_free(_gcHandle);
_gcHandle = 0;
}
// But do not delete itself
}
void PersistentScriptingObject::OnScriptingDispose()
{
// Delete C# object
if (IsRegistered())
UnregisterObject();
DestroyManaged();
// Don't delete C++ object
}
void PersistentScriptingObject::CreateManaged()
{
MonoObject* managedInstance = CreateManagedInternal();
if (managedInstance)
{
// Prevent form object GC destruction and moving
_gcHandle = mono_gchandle_new(managedInstance, false);
// Ensure to be registered
if (!IsRegistered())
RegisterObject();
}
}
class ScriptingObjectInternal
{
public:
static MonoObject* Create1(MonoReflectionType* type)
{
// Peek class for that type (handle generic class cases)
if (!type)
DebugLog::ThrowArgumentNull("type");
MonoType* monoType = mono_reflection_type_get_type(type);
const int32 monoTypeType = mono_type_get_type(monoType);
if (monoTypeType == MONO_TYPE_GENERICINST)
{
LOG(Error, "Generic scripts are not supported.");
return nullptr;
}
MonoClass* typeClass = mono_type_get_class(monoType);
if (typeClass == nullptr)
{
LOG(Error, "Invalid type.");
return nullptr;
}
// Get the assembly with that class
// TODO: consider caching lookup table MonoImage* -> ManagedBinaryModule*
ManagedBinaryModule* module = nullptr;
MonoImage* mImage = mono_class_get_image(typeClass);
auto& modules = BinaryModule::GetModules();
for (auto e : modules)
{
auto managedModule = dynamic_cast<ManagedBinaryModule*>(e);
if (managedModule && managedModule->Assembly->GetMonoImage() == mImage)
{
module = managedModule;
break;
}
}
if (module == nullptr)
{
LOG(Error, "Cannot find scripting assembly for type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
return nullptr;
}
// Try to find the scripting type for this class
int32 typeIndex;
if (!module->ClassToTypeIndex.TryGet(typeClass, typeIndex))
{
LOG(Error, "Cannot spawn objects of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
return nullptr;
}
const ScriptingType& scriptingType = module->Types[typeIndex];
// Create unmanaged object
const ScriptingObjectSpawnParams params(Guid::New(), ScriptingTypeHandle(module, typeIndex));
ScriptingObject* obj = scriptingType.Script.Spawn(params);
if (obj == nullptr)
{
LOG(Error, "Failed to spawn object of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
return nullptr;
}
// Set default name for actors
if (auto* actor = dynamic_cast<Actor*>(obj))
{
actor->SetName(String(mono_class_get_name(typeClass)));
}
// Create managed object
obj->CreateManaged();
MonoObject* managedInstance = obj->GetManagedInstance();
if (managedInstance == nullptr)
{
LOG(Error, "Cannot create managed instance for type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
Delete(obj);
}
return managedInstance;
}
static MonoObject* Create2(MonoString* typeNameObj)
{
// Get typename
if (typeNameObj == nullptr)
DebugLog::ThrowArgumentNull("typeName");
const StringAsANSI<> typeNameData((const Char*)mono_string_chars(typeNameObj), (int32)mono_string_length(typeNameObj));
const StringAnsiView typeName(typeNameData.Get(), (int32)mono_string_length(typeNameObj));
// Try to find the scripting type for this typename
const ScriptingTypeHandle type = Scripting::FindScriptingType(typeName);
if (!type)
{
LOG(Error, "Cannot find scripting type for \'{0}\'.", String(typeName));
return nullptr;
}
// Create unmanaged object
const ScriptingObjectSpawnParams params(Guid::New(), type);
ScriptingObject* obj = type.GetType().Script.Spawn(params);
if (obj == nullptr)
{
LOG(Error, "Failed to spawn object of type \'{0}\'.", String(typeName));
return nullptr;
}
// Create managed object
obj->CreateManaged();
MonoObject* managedInstance = obj->GetManagedInstance();
if (managedInstance == nullptr)
{
LOG(Error, "Cannot create managed instance for type \'{0}\'.", String(typeName));
Delete(obj);
}
return managedInstance;
}
static void ManagedInstanceCreated(MonoObject* managedInstance)
{
MonoClass* typeClass = mono_object_get_class(managedInstance);
// Get the assembly with that class
// TODO: consider caching lookup table MonoImage* -> ManagedBinaryModule*
ManagedBinaryModule* module = nullptr;
MonoImage* mimage = mono_class_get_image(typeClass);
auto& modules = BinaryModule::GetModules();
for (auto e : modules)
{
auto managedModule = dynamic_cast<ManagedBinaryModule*>(e);
if (managedModule && managedModule->Assembly->GetMonoImage() == mimage)
{
module = managedModule;
break;
}
}
if (module == nullptr)
{
LOG(Error, "Cannot find scripting assembly for type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
return;
}
// Try to find the scripting type for this class
int32 typeIndex;
if (!module->ClassToTypeIndex.TryGet(typeClass, typeIndex))
{
LOG(Error, "Cannot spawn objects of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
return;
}
const ScriptingType& scriptingType = module->Types[typeIndex];
// Create unmanaged object
const ScriptingObjectSpawnParams params(Guid::New(), ScriptingTypeHandle(module, typeIndex));
ScriptingObject* obj = scriptingType.Script.Spawn(params);
if (obj == nullptr)
{
LOG(Error, "Failed to spawn object of type \'{0}.{1}\'.", String(mono_class_get_namespace(typeClass)), String(mono_class_get_name(typeClass)));
return;
}
// Set default name for actors
if (auto* actor = dynamic_cast<Actor*>(obj))
{
actor->SetName(String(mono_class_get_name(typeClass)));
}
// Link created managed instance to the unmanaged object
if (auto* managedScriptingObject = dynamic_cast<ManagedScriptingObject*>(obj))
{
// Managed
managedScriptingObject->_gcHandle = mono_gchandle_new_weakref(managedInstance, false);
}
else
{
// Persistent
obj->_gcHandle = mono_gchandle_new(managedInstance, false);
}
MClass* monoClass = obj->GetClass();
// Set handle to unmanaged object
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
const void* value = obj;
monoUnmanagedPtrField->SetValue(managedInstance, &value);
}
// Set object id
const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
if (monoIdField)
{
monoIdField->SetValue(managedInstance, (void*)&obj->_id);
}
// Register object
if (!obj->IsRegistered())
obj->RegisterObject();
}
static void Destroy(ManagedScriptingObject* obj, float timeLeft)
{
// Use scaled game time for removing actors/scripts by the user (maybe expose it to the api?)
const bool useGameTime = timeLeft > ZeroTolerance;
if (obj)
obj->DeleteObject(timeLeft, useGameTime);
}
static MonoString* GetTypeName(ManagedScriptingObject* obj)
{
INTERNAL_CALL_CHECK_RETURN(obj, nullptr);
return MUtils::ToString(obj->GetType().Fullname);
}
static MonoObject* FindObject(Guid* id, MonoReflectionType* type)
{
if (!id->IsValid())
return nullptr;
auto klass = MUtils::GetClass(type);
ScriptingObject* obj = Scripting::TryFindObject(*id);
if (!obj)
{
if (!klass || klass == ScriptingObject::GetStaticClass()->GetNative() || mono_class_is_subclass_of(klass, Asset::GetStaticClass()->GetNative(), false) != 0)
{
obj = Content::LoadAsync<Asset>(*id);
}
}
if (obj)
{
if (klass && !obj->Is(klass))
{
LOG(Warning, "Found scripting object with ID={0} of type {1} that doesn't match type {2}.", *id, String(obj->GetType().Fullname), String(MUtils::GetClassFullname(klass)));
return nullptr;
}
return obj->GetOrCreateManagedInstance();
}
if (klass)
LOG(Warning, "Unable to find scripting object with ID={0}. Required type {1}.", *id, String(MUtils::GetClassFullname(klass)));
else
LOG(Warning, "Unable to find scripting object with ID={0}", *id);
return nullptr;
}
static MonoObject* TryFindObject(Guid* id, MonoReflectionType* type)
{
ScriptingObject* obj = Scripting::TryFindObject(*id);
if (obj && !obj->Is(MUtils::GetClass(type)))
obj = nullptr;
return obj ? obj->GetOrCreateManagedInstance() : nullptr;
}
static void ChangeID(ManagedScriptingObject* obj, Guid* id)
{
INTERNAL_CALL_CHECK(obj);
obj->ChangeID(*id);
}
static void InitRuntime()
{
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_Create1", &Create1);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_Create2", &Create2);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ManagedInstanceCreated", &ManagedInstanceCreated);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ManagedInstanceDeleted", &Scripting::OnManagedInstanceDeleted);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_Destroy", &Destroy);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_GetTypeName", &GetTypeName);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_FindObject", &FindObject);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_TryFindObject", &TryFindObject);
ADD_INTERNAL_CALL("FlaxEngine.Object::Internal_ChangeID", &ChangeID);
}
};
IMPLEMENT_SCRIPTING_TYPE_NO_SPAWN(ScriptingObject, FlaxEngine, "FlaxEngine.Object", nullptr, nullptr);