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5447dc9e25d6d7852e625749fde1cdf3d5c65f31
FlaxEngine/Source
History
Wojciech Figat 5447dc9e25 Fix crash when changing mesh collider in async for not-simulated actor
2021-11-16 20:59:57 +01:00
..
Editor
Add better support for Arrays in Variant for C# Scripting
2021-11-16 20:46:04 +01:00
Engine
Fix crash when changing mesh collider in async for not-simulated actor
2021-11-16 20:59:57 +01:00
Platforms
Revert
2021-10-23 16:43:18 +02:00
Shaders
Add Quad Overdraw debug view mode
2021-10-07 14:59:06 +02:00
ThirdParty
Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace
2021-11-11 13:23:30 +01:00
Tools
Fix typos
2021-11-15 16:39:13 +01:00
.editorconfig
…
flax.natvis
Add support for allocator type in Dictionary
2021-07-08 00:34:50 +02:00
FlaxEditor.Build.cs
Add icon for Editor on Linux
2021-01-17 22:14:16 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up build number
2021-10-14 11:06:09 +02:00
FlaxEngine.Gen.h
Bump up build number
2021-10-14 11:06:09 +02:00
FlaxGame.Build.cs
removal of old XboxOneStuff
2021-07-21 15:10:39 +02:00
FlaxGame.rc
…
FlaxTests.Build.cs
Tweaks for native engine tests
2021-08-16 12:18:11 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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